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/* ************************************************************************** */
/*                                                          LE - /            */
/*                                                              /             */
/*   ft_drawmap.c                                     .::    .:/ .      .::   */
/*                                                 +:+:+   +:    +:  +:+:+    */
/*   By: rbousset <marvin@le-101.fr>                +:+   +:    +:    +:+     */
/*                                                 #+#   #+    #+    #+#      */
/*   Created: 2020/02/02 17:19:18 by rbousset     #+#   ##    ##    #+#       */
/*   Updated: 2020/02/02 17:19:19 by rbousset    ###    #+. /#+    ###.fr     */
/*                                                         /                  */
/*                                                        /                   */
/* ************************************************************************** */

#include <libft.h>
#include <cub3d.h>
#include <mlx.h>

static void
	ft_draw_core_map(char **map, t_cub *clist)
{
	size_t	x;
	size_t	y;

	x = 0;
	y = 0;
	while (map[y])
	{
		while (map[y][x])
		{
			if (map[y][x] == '1')
				ft_drawsquare(40 + (x * 41), 40 + (y * 41),
					0x00aa99aa, clist);
			else if (map[y][x] == '0')
				ft_drawsquare(40 + (x * 41), 40 + (y * 41),
					clist->f_color, clist);
			else if (map[y][x] == '2')
				ft_drawsquare(40 + (x * 41), 40 + (y * 41),
					0x0033ccff, clist);
			x++;
		}
		x = 0;
		y++;
	}
}

static void
	ft_draw_player(t_player *plist, t_cub *clist)
{
	const size_t	x = plist->pos_x;
	const size_t	y = plist->pos_y;

	ft_drawsquare(40 + (x * 41), 40 + (y * 41), 0x001443fa, clist);
}

void
	ft_drawmap(t_cub *clist)
{
	mlx_clear_window(clist->wlist->wlx, clist->wlist->winptr);
	ft_draw_core_map(clist->map, clist);
	ft_draw_player(clist->plist, clist);
}