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/* ************************************************************************** */
/* LE - / */
/* / */
/* ft_drawmap.c .:: .:/ . .:: */
/* +:+:+ +: +: +:+:+ */
/* By: rbousset <marvin@le-101.fr> +:+ +: +: +:+ */
/* #+# #+ #+ #+# */
/* Created: 2020/02/02 17:19:18 by rbousset #+# ## ## #+# */
/* Updated: 2020/02/02 17:19:19 by rbousset ### #+. /#+ ###.fr */
/* / */
/* / */
/* ************************************************************************** */
#include <libft.h>
#include <cub3d.h>
#include <mlx.h>
static void
ft_draw_core_map(char **map, t_cub *clist)
{
size_t x;
size_t y;
x = 0;
y = 0;
while (map[y])
{
while (map[y][x])
{
if (map[y][x] == '1')
ft_drawsquare(40 + (x * 41), 40 + (y * 41),
0x00aa99aa, clist);
else if (map[y][x] == '0')
ft_drawsquare(40 + (x * 41), 40 + (y * 41),
clist->f_color, clist);
else if (map[y][x] == '2')
ft_drawsquare(40 + (x * 41), 40 + (y * 41),
0x0033ccff, clist);
x++;
}
x = 0;
y++;
}
}
static void
ft_draw_player(t_player *plist, t_cub *clist)
{
const size_t x = plist->pos_x;
const size_t y = plist->pos_y;
ft_drawsquare(40 + (x * 41), 40 + (y * 41), 0x001443fa, clist);
}
void
ft_drawmap(t_cub *clist)
{
mlx_clear_window(clist->wlist->wlx, clist->wlist->winptr);
ft_draw_core_map(clist->map, clist);
ft_draw_player(clist->plist, clist);
}
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