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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_draw_circle.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: joelecle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/18 15:22:51 by joelecle #+# #+# */
/* Updated: 2020/02/18 15:22:53 by joelecle ### ########lyon.fr */
/* */
/* ************************************************************************** */
#include <cub3d.h>
#include <stdint.h>
#include <math.h>
void
ft_draw_circle(float a, float b, int32_t color, t_cub *cl)
{
float scale;
float i;
float angle;
float x1;
float y1;
i = 0;
scale = cl->mlist.scale / 2.5;
while (scale > 0)
{
while (i < 360)
{
angle = i;
x1 = scale * cos(angle * 3.14159265358979323846 / 180);
y1 = scale * sin(angle * 3.14159265358979323846 / 180);
*(int*)(cl->img.ptr + ((int)a + (int)x1) * 4 +
(((int)b + (int)y1) * cl->img.sizeline)) = color;
i += 0.1;
}
i = 0;
scale--;
}
}
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