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/* ************************************************************************** */
/*                                                                            */
/*                                                        :::      ::::::::   */
/*   ft_death_hooks.c                                   :+:      :+:    :+:   */
/*                                                    +:+ +:+         +:+     */
/*   By: rbousset <marvin@42.fr>                    +#+  +:+       +#+        */
/*                                                +#+#+#+#+#+   +#+           */
/*   Created: 2020/02/14 17:28:52 by rbousset          #+#    #+#             */
/*   Updated: 2020/02/14 17:28:52 by rbousset         ###   ########lyon.fr   */
/*                                                                            */
/* ************************************************************************** */

#include <libft.h>
#include <cub3d.h>
#include <mlx.h>
#include <unistd.h>

static int
	ft_death_key_event(int keycode, t_cub *clist)
{
	const int32_t	tmp_code = keycode;

	keycode = ft_convert_keycode(tmp_code);
	if (keycode == FT_ESC_KEY)
		return (ft_exit(0, (clist)));
	if (keycode == FT_RET_KEY)
	{
		if (ft_warp_level(clist->mlist.filename, clist) < 0)
			return (ft_error(FT_RET_ALLOC_ERR, FT_ERR_ALLOCATE, clist));
		ft_draw_scene(clist);
		ft_hooks_and_loops(&clist->wlist, clist);
		return (0);
	}
	return (0);
}

static int
	ft_death_key_loop(t_cub *cl)
{
	(void)cl;
	return (0);
/* 	uint8_t			i; */
/* 	const float		old_y = cl->plist.pos_y; */
/* 	const float		old_x = cl->plist.pos_x; */

/* 	i = 0; */
/* 	while (i < 5 && cl->key_input[i] != -1 && cl->key_input[i] <= 5) */
/* 	{ */
/* 		cl->key_ptr[cl->key_input[i]](cl); */
/* 		ft_collision(old_y, old_x, cl->key_input[i], cl); */
/* 		if (cl->mlist.isnlvl) */
/* 		{ */
/* 			if ((uint32_t)cl->plist.pos_x == cl->mlist.nlx && */
/* 				(uint32_t)cl->plist.pos_y == cl->mlist.nly) */
/* 			{ */
/* 				ft_sfx_new_level(cl); */
/* 				return ((ft_warp_level(cl->mlist.nlevel_path, cl) < 0) ? */
/* 						(ft_exit(FT_RET_FAILED_STRUCTS, cl)) : (0)); */
/* 			} */
/* 		} */
/* 		i++; */
/* 	} */
/* 	if (cl->key_input[0] != -1) */
/* 		ft_draw_scene(cl); */
/* 	return (0); */
}

void
	ft_death_hooks(t_win *wl, t_cub *cl)
{
	mlx_hook(wl->winptr, 2, (1L << 0), ft_death_key_event, cl);
	mlx_loop_hook(wl->wlx, ft_death_key_loop, cl);
	mlx_loop(wl->wlx);
}