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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_death_hooks.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/14 17:28:52 by rbousset #+# #+# */
/* Updated: 2020/02/14 17:28:52 by rbousset ### ########lyon.fr */
/* */
/* ************************************************************************** */
#include <libft.h>
#include <cub3d.h>
#include <mlx.h>
#include <unistd.h>
static int
ft_death_key_event(int keycode, t_cub *clist)
{
const int32_t tmp_code = keycode;
keycode = ft_convert_keycode(tmp_code);
if (keycode == FT_ESC_KEY)
return (ft_exit(0, (clist)));
if (keycode == FT_RET_KEY)
{
if (ft_warp_level(clist->mlist.filename, clist) < 0)
return (ft_alloc_error(clist));
ft_draw_scene(clist);
ft_hooks_and_loops(&clist->wlist, clist);
return (0);
}
return (0);
}
static int
ft_death_key_loop(t_cub *cl)
{
(void)cl;
return (0);
}
void
ft_death_hooks(t_win *wl, t_cub *cl)
{
mlx_hook(wl->winptr, 2, (1L << 0), ft_death_key_event, cl);
mlx_loop_hook(wl->wlx, ft_death_key_loop, cl);
mlx_loop(wl->wlx);
}
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