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path: root/map/qst_two_corridor.cub
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R 10 10

NO media/img/tex/castle_wall.xpm
SO media/img/tex/castle_wall.xpm
EA media/img/tex/castle_wall.xpm
WE media/img/tex/castle_wall.xpm

C media/img/tex/castle_floor.xpm
F media/img/tex/castle_ceil.xpm

S king
S3 media/img/sprites/wood_chest.xpm
S4 pillar
S5 knight
S6 brasero
S7 bow
S8 sword
S9 shield

L map/qst_three_castle_out.cub
LT media/img/tex/castle_door.xpm

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