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#ifndef CUB3D_H
#define CUB3D_H
typedef struct s_winlist
{
void *wlx;
void *winptr;
int x_size;
int y_size;
} t_winlist;
typedef struct s_cublist
{
char coolcub;
} t_cublist;
t_cublist *ft_init_cublist(void);
t_winlist *ft_init_winlist(void);
void ft_parse_map(t_cublist *clist);
int ft_key_event(int keycode, void *param);
#endif
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