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/* ************************************************************************** */
/*                                                                            */
/*                                                        :::      ::::::::   */
/*   cub3d.h                                            :+:      :+:    :+:   */
/*                                                    +:+ +:+         +:+     */
/*   By: rbousset <marvin@42.fr>                    +#+  +:+       +#+        */
/*                                                +#+#+#+#+#+   +#+           */
/*   Created: 2020/02/14 17:20:11 by rbousset          #+#    #+#             */
/*   Updated: 2020/02/14 17:20:12 by rbousset         ###   ########lyon.fr   */
/*                                                                            */
/* ************************************************************************** */

#	ifndef CUB3D_H
#	define CUB3D_H

#include <cub3d_defines.h>
#include <cub3d_structs.h>
#include <stddef.h>
#include <stdint.h>

/*
** ====== STRUCTS ======
*/

void			ft_init_funptr(t_cub *clist);
void			ft_init_ref(t_cub *clist);
int8_t			ft_init_cub3d(t_cub *clist);
int				ft_init_winlx(t_cub *clist);
int				ft_init_winptr(t_cub *clist);
t_ray			ft_init_s_ray(void);
t_rgb			ft_init_rgb(void);
int8_t			ft_init_map(t_map *mlist);
t_bmp_file		ft_init_bmp(void);
t_bmp_info		ft_init_bmp_info(void);

/*
** ====== HOOKS ======
*/

void			ft_hooks_and_loops(t_win *wl, t_cub *cl);
int				ft_key_event(int keycode, t_cub *clist);
int				ft_key_release(int keycode, t_cub *clist);
int				ft_w_key(t_cub *clist);
int				ft_a_key(t_cub *clist);
int				ft_s_key(t_cub *clist);
int				ft_d_key(t_cub *clist);
int				ft_f1_key(t_cub *clist);
int				ft_left_key(t_cub *clist);
int				ft_right_key(t_cub *clist);
int				ft_click_close(int keycode, t_cub *clist);
int				ft_key_loop(t_cub *cl);
int32_t			ft_convert_keycode(const int32_t tmp_code);

/*
** ====== TEXTURES ======
*/

void			ft_wall_tex_init(t_cub *clist);
void			ft_choose_tex(t_cub *clist);

/*
** ====== DRAW ======
*/

void			ft_draw_square(int a, int b, int rgb, t_cub *clist);
void			ft_draw_map(char **map, t_cub *clist);
void			ft_draw_texture(t_cub *cl, int x, int y, int tex_y);
int8_t			ft_draw_hud(t_cub *clist);
void			ft_draw_scene(t_cub *clist);
void			ft_draw_scene_bmp(t_cub *clist);
void			ft_draw_circle(float a, float b,
						int32_t color, t_cub *cl);
int8_t			ft_draw_verline(t_cub *cl, int32_t x,
							int32_t y1, int32_t y2);
void			ft_sprite_width(t_cub *cl, t_sprite *sprite);
void			ft_sprite_height(t_cub *cl, t_sprite *sprite);
void			ft_calc_sprite(t_cub *cl);
void			ft_draw_sprite(t_cub *cl, t_sprite *sprite);
void			ft_get_sprite_spawn(t_cub *cl);

/*
** ====== PARSING ======
*/

void			ft_parse_map(const char *map_path, t_cub *clist);
void			ft_get_player_spawn(t_player *plist, t_cub *clist);
void			ft_get_nlvl_pos(t_map *ml);
int8_t			ft_select_get(char **words, t_cub *clist);
int8_t			ft_get_screen_size(t_win *wlist);
int8_t			ft_get_res(char **words, t_cub *clist);
int8_t			ft_get_tex_no(char **words, t_cub *clist);
int8_t			ft_get_tex_so(char **words, t_cub *clist);
int8_t			ft_get_tex_ea(char **words, t_cub *clist);
int8_t			ft_get_tex_we(char **words, t_cub *clist);
int8_t			ft_get_sprite(char **words, t_cub *clist);
int8_t			ft_get_f_color(char **words, t_cub *clist);
int8_t			ft_get_f_tex(char **words, t_cub *clist);
int8_t			ft_get_c_color(char **words, t_cub *clist);
int8_t			ft_get_c_tex(char **words, t_cub *clist);
int8_t			ft_get_darkness(char **words, t_cub *clist);
int8_t			ft_get_path_nl(char **words, t_cub *clist);
int8_t			ft_get_skybox(char **words, t_cub *clist);
int8_t			ft_get_tex_nl(char **words, t_cub *clist);
int8_t			ft_get_music(char **words, t_cub *clist);
size_t			ft_get_map_h(char **map);
size_t			ft_get_map_w(char **map);
int8_t			ft_check_map_line(char *line, uint8_t l, t_cub *clist);
int8_t			ft_check_ext(const char *filep, const char *ext);
int8_t			ft_check_not_found(const char *path);
int				ft_get_map_first_line(char *line, t_cub *clist);
int				ft_get_map_core(int fd, t_cub *clist);
void			ft_check_map_surrounds(t_map *ml, t_cub *cl);
int				ft_check_missing(t_cub *clist);
int				ft_missing_error(const char *err, t_cub *clist);
int				ft_map_error(const char *errmsg, t_cub *clist);
size_t			ft_get_line_len(char *line);

/*
** ====== ARGS ======
*/

uint8_t			ft_check_map_arg(int argc, const char *argv[]);
uint8_t			ft_use_args(int argc, const char *argv[],
							char *const envp[], t_cub *clist);

/*
** ====== RAYCAST ======
*/

void			ft_castray(t_cub *cl);
void			ft_detect(t_cub *cl);
void			ft_floor_cast(uint16_t y, t_cub *cl);

/*
** ====== OTHER ======
*/

void			ft_set_minimap_scale(t_cub *clist);
void			ft_enable_music(t_cub *cl);
void			ft_music_fork(char **mcmd_words, char *const envp[]);
int8_t			ft_save_to_bmp(t_cub *cl);
int				ft_error(uint8_t retval, const char *errmsg, t_cub *clist);
uint8_t			ft_free_words(char **words);
int8_t			ft_warp_level(t_cub *cl);
int				ft_exit(uint8_t exit_code, t_cub *clist);
uint32_t		ft_rgb_to_hex(t_rgb rgb);
t_bmp_rgb		ft_hex_to_rgb(uint32_t color);
uint32_t		ft_darken(t_rgb rgb, t_cub *cl);

#	endif