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default: all
#==============================================================================#
#--------------------------------- Shell --------------------------------------#
#==============================================================================#
SHELL		:= /bin/sh
#==============================================================================#
#------------------------------ Directories -----------------------------------#
#==============================================================================#
INCS_DIR	= inc/
SRCS_DIR	= src/
OBJS_DIR	= obj/
LFT_DIR		= libft/
MLX_DIR		= minilibx/
#==============================================================================#
#--------------------------------- Files --------------------------------------#
#==============================================================================#
INCS		= cub3d.h
#------------------------------------------------------------------------------#
SRCS_NAME	 = main.c
SRCS_NAME	+= ft_init_lists.c
SRCS_NAME	+= ft_hooks_and_loops.c
SRCS_NAME	+= ft_key_events.c
SRCS_NAME	+= ft_click_close.c
SRCS_NAME	+= ft_exit.c
SRCS_NAME	+= ft_drawsquare.c
SRCS_NAME	+= ft_parse_map.c
SRCS_NAME	+= ft_select_get.c
SRCS_NAME	+= ft_get_screen_size.c
SRCS_NAME	+= ft_get_res.c
SRCS_NAME	+= ft_get_tex.c
SRCS_NAME	+= ft_get_sprite.c
SRCS_NAME	+= ft_get_colors.c
SRCS_NAME	+= ft_get_map.c
SRCS_NAME	+= ft_get_player_spawn.c
SRCS_NAME	+= ft_set_minimap_scale.c
SRCS_NAME	+= ft_check_missing.c
SRCS_NAME	+= ft_check_map_line.c
SRCS_NAME	+= ft_free_words.c
SRCS_NAME	+= ft_map_error.c
SRCS_NAME	+= ft_init_winlx.c
SRCS_NAME	+= ft_drawmap.c
SRCS_NAME	+= ft_print_list.c
SRCS_NAME	+= ft_rgb_to_hex.c
#------------------------------------------------------------------------------#
SRCS		= $(addprefix ${SRCS_DIR},${SRCS_NAME})
#------------------------------------------------------------------------------#
OBJS		= $(patsubst ${SRCS_DIR}%.c,${OBJS_DIR}%.o,${SRCS})
#==============================================================================#
#--------------------------------- UNIX ---------------------------------------#
#==============================================================================#
MKDIR		= mkdir -p
RM			= rm -rf
OS			= $(shell uname)
ifeq (${OS}, Darwin)
	SCR_SZE = $(shell osascript -e 'tell application "Finder" to get bounds of\
 window of desktop' | tr ',' 'x' | tr -d '\n' | tr -d ' ' | cut -c 5-)
else
	SCR_SZE	= $(shell xdpyinfo | grep dimensions | awk '{print $$2}')
endif
#==============================================================================#
#-------------------------------- Compiler ------------------------------------#
#==============================================================================#
CC			= clang
CFLAGS		= -std=c89
CFLAGS		+= -Wall
CFLAGS		+= -Wextra
CFLAGS		+= -Werror
CFLAGS		+= -pedantic
ifdef ASAN
	CFLAGS	+= ${DEBUG}
	CFLAGS	+= ${FSANITIZE}
endif
CDEFS		= -DFT_SCR_SIZE=\"${SCR_SZE}\"
ifeq (${OS}, Linux)
	CDEFS	+= -DFT_W_KEY=119
	CDEFS	+= -DFT_A_KEY=97
	CDEFS	+= -DFT_S_KEY=115
	CDEFS	+= -DFT_D_KEY=100
	CDEFS	+= -DFT_ESC_KEY=65307
endif
#------------------------------------------------------------------------------#
DEBUG		= -glldb
FSANITIZE	= -fsanitize=address
#------------------------------------------------------------------------------#
ifeq (${OS}, Darwin)
	NAME	= cub3d
else
	NAME	= a.out
endif
#==============================================================================#
#--------------------------------- Rules --------------------------------------#
#==============================================================================#
${OBJS_DIR}%.o:		${SRCS_DIR}%.c ${INCS_DIR}${INCS}
	@${MKDIR} ${OBJS_DIR}
ifeq (${OS}, Darwin)
	${CC} -c ${CFLAGS} -I${LFT_DIR}${INCS_DIR} -I${MLX_DIR} -I${INCS_DIR} -o $@ $<
else
	${CC} -c ${CFLAGS} -I${LFT_DIR}${INCS_DIR} -I${INCS_DIR} \
 \
-o $@ $<
endif
#------------------------------------------------------------------------------#
${NAME}:	${OBJS}
ifeq (${OS}, Darwin)
	${CC} ${CFLAGS} -o $@ ${OBJS} -L${LFT_DIR} -L${MLX_DIR} -lft -lmlx -lm \
-framework OpenGL -framework AppKit
else
	${CC} ${CFLAGS} -o $@ ${OBJS} -L${LFT_DIR} -lft -lX11 -lXext -lmlx -lm
endif
#------------------------------------------------------------------------------#
all:
	@printf "%s\n" ${SCR_SZE}
	@printf "%s\n" ${CFLAGS}
	@exit

ifeq (${OS}, Darwin)
	@$(MAKE) --jobs 5 --no-print-directory -C ${MLX_DIR} all
endif
ifdef ASAN
	@$(MAKE) --jobs 5 --no-print-directory -C ${LFT_DIR} all ASAN=1
else
	@$(MAKE) --jobs 5 --no-print-directory -C ${LFT_DIR} all
endif
	@$(MAKE) ${NAME}
#------------------------------------------------------------------------------#
clean: 
ifeq (${OS}, Darwin)
	@$(MAKE) --no-print-directory -C ${MLX_DIR} clean
endif
	@$(MAKE) --no-print-directory -C ${LFT_DIR} clean
	${RM} ${OBJS_DIR}
#------------------------------------------------------------------------------#
fclean:		clean
	@$(MAKE) --no-print-directory -C ${LFT_DIR} fclean
	${RM} ${NAME}
	${RM} ${NAME}.dSYM
#------------------------------------------------------------------------------#
re:		fclean all
#------------------------------------------------------------------------------#
run:	all
	@./${NAME} "map/map_one.cub"
#------------------------------------------------------------------------------#
.PHONY:	all clean clean fclean re run default
#==================================== EOF =====================================#