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* go mergeRudy Bousset2020-02-196-47/+46
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* Merge branch 'textures'Rudy Bousset2020-02-194-27/+35
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| * yes :^) !salaaad22020-02-193-44/+10
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| * okokRudy Bousset2020-02-182-10/+28
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| * gangsalaaad22020-02-182-3/+8
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| * pas loinsalaaad22020-02-183-7/+26
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| * hmmmmmmmmmmmsalaaad22020-02-184-3/+4
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* | TweaksRudy Bousset2020-02-181-1/+2
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* | Ready to merge circlesRudy Bousset2020-02-185-5/+46
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* Merge branch 'textures_continued'Rudy Bousset2020-02-173-6/+20
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| * Read to mergeRudy Bousset2020-02-173-0/+143
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| * on est lasalaaad22020-02-171-1/+1
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| * some thingssalaaad22020-02-172-6/+16
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| * have correct width and hit zone, supposedly not much leftsalaaad22020-02-172-11/+3
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| * add shadows and beginning of wall coordinate hit detectionsalaaad22020-02-172-3/+8
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* | sexRudy Bousset2020-02-178-54/+84
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* | Multi-key in progressRudy Bousset2020-02-176-20/+104
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* | norminetteRudy Bousset2020-02-171-4/+0
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* | Collision bavRudy Bousset2020-02-173-18/+16
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* NormeRudy Bousset2020-02-173-46/+40
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* Merge branch 'tex_fmoen' of gitlab.com into tex_fmoenRudy Bousset2020-02-174-8/+50
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| * small but important changessalaaad22020-02-173-5/+45
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| * pepere :^) !salaaad22020-02-152-8/+10
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* | ready to mergeRudy Bousset2020-02-173-4/+4
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* | Better parseRudy Bousset2020-02-171-5/+21
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* | NormeRudy Bousset2020-02-174-7/+18
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* | Better parse for textures and colorsRudy Bousset2020-02-174-18/+136
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* | Work in progress, res nowRudy Bousset2020-02-158-23/+65
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* | In progressRudy Bousset2020-02-156-43/+40
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* MergedRudy Bousset2020-02-152-3/+3
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* small changezsalaaad22020-02-151-0/+25
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* swap east and west, add texture init functionsalaaad22020-02-152-17/+18
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* asdasdsalaaad22020-02-151-0/+46
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* Tweaked rot_speedJozanLeClerc2020-02-142-3/+3
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* FixedJozanLeClerc2020-02-142-5/+5
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* Good player spawn view for N and S, minimap bot left StarCraft styleRudy Bousset2020-02-144-17/+65
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* New define .hRudy Bousset2020-02-141-10/+10
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* Norme, removed key events debug printfRudy Bousset2020-02-142-6/+0
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* True [W][A][S][D]Rudy Bousset2020-02-144-7/+19
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* Changed rotspeed againRudy Bousset2020-02-141-10/+8
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* Bug fix, changed rot speedRudy Bousset2020-02-143-3/+5
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* Norme is bavRudy Bousset2020-02-1433-320/+406
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* Added turn around keysJozanLeClerc2020-02-142-4/+48
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* Secured segv the better wayJozanLeClerc2020-02-132-8/+2
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* Nice changes, secured segvsJozanLeClerc2020-02-132-1/+8
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* ColorsJozanLeClerc2020-02-134-10/+10
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* In progressRudy Bousset2020-02-131-0/+27
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* Splited structsRudy Bousset2020-02-1320-98/+122
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* Better code structureRudy Bousset2020-02-137-50/+74
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* Solid map is betterRudy Bousset2020-02-131-6/+6
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