Commit message (Expand) | Author | Age | Files | Lines | |
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* | SoundsGoodMan | JozanLeClerc | 2020-03-19 | 4 | -2/+39 |
* | The og OOP | JozanLeClerc | 2020-03-19 | 13 | -58/+234 |
* | Rework in progress | JozanLeClerc | 2020-03-19 | 8 | -46/+87 |
* | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 3 | -2/+29 |
* | Now making second weapon | JozanLeClerc | 2020-03-19 | 1 | -1/+1 |
* | Decent tier | JozanLeClerc | 2020-03-19 | 6 | -4/+32 |
* | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+2 |
* | media update | JozanLeClerc | 2020-03-19 | 1 | -1/+0 |
* | That's pretty cool I'm not gonna lie | JozanLeClerc | 2020-03-19 | 2 | -1/+3 |
* | Ok resize | JozanLeClerc | 2020-03-19 | 1 | -12/+22 |
* | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -0/+3 |
* | Slowly drawing | JozanLeClerc | 2020-03-19 | 2 | -2/+32 |
* | New file again | JozanLeClerc | 2020-03-19 | 2 | -0/+16 |
* | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -5/+22 |
* | Few changes | JozanLeClerc | 2020-03-19 | 2 | -0/+12 |
* | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -0/+12 |
* | ft_exit normed | JozanLeClerc | 2020-03-19 | 1 | -12/+14 |
* | Weapons sprites do draw | JozanLeClerc | 2020-03-19 | 6 | -12/+179 |
* | Parsed weapons spawns | JozanLeClerc | 2020-03-19 | 3 | -3/+53 |
* | Okok | JozanLeClerc | 2020-03-19 | 3 | -19/+21 |
* | Correct init and frees | JozanLeClerc | 2020-03-19 | 4 | -1/+30 |
* | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 5 | -23/+86 |
* | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+2 |
* | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 6 | -17/+16 |
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| * | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 6 | -17/+16 |
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| | * | fatfingers master | salaaad2 | 2020-03-18 | 5 | -27/+18 |
| | * | fatfingers 2 | salaaad2 | 2020-03-18 | 1 | -8/+16 |
* | | | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 17 | -40/+308 |
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| * | | Bug fix | JozanLeClerc | 2020-03-18 | 3 | -3/+4 |
| * | | ok bav | JozanLeClerc | 2020-03-18 | 3 | -1/+54 |
| * | | Works fine | JozanLeClerc | 2020-03-18 | 2 | -3/+2 |
| * | | In progress | JozanLeClerc | 2020-03-18 | 12 | -5/+224 |
| * | | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 3 | -34/+30 |
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| | * | cangelog, norme | salaaad2 | 2020-03-18 | 1 | -1/+1 |
| | * | ? | salaaad2 | 2020-03-18 | 1 | -44/+0 |
| | * | gng | salaaad2 | 2020-03-18 | 3 | -19/+20 |
| | * | bunchoshit | salaaad2 | 2020-03-16 | 2 | -1/+37 |
| | * | fix norme2 | salaaad2 | 2020-03-16 | 2 | -5/+5 |
| | * | fix norme | salaaad2 | 2020-03-16 | 2 | -5/+5 |
| | * | it just works (unpeu) | salaaad2 | 2020-03-16 | 2 | -54/+38 |
| | * | fatfingered solution to the sprites problem, changes needed | salaaad2 | 2020-03-16 | 2 | -22/+41 |
* | | | Still sfx to do | JozanLeClerc | 2020-03-18 | 1 | -1/+1 |
* | | | q | JozanLeClerc | 2020-03-18 | 1 | -1/+1 |
* | | | Checked missings for weaps | JozanLeClerc | 2020-03-18 | 1 | -0/+12 |
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* | | Ready to merge | JozanLeClerc | 2020-03-18 | 1 | -2/+1 |
* | | Tweaked the effect | JozanLeClerc | 2020-03-18 | 1 | -1/+1 |
* | | Added a cool effect on map back | JozanLeClerc | 2020-03-18 | 1 | -3/+6 |
* | | Removed bloat | JozanLeClerc | 2020-03-18 | 7 | -53/+27 |
* | | Minimap back | JozanLeClerc | 2020-03-18 | 5 | -50/+87 |
* | | Player position fix | JozanLeClerc | 2020-03-18 | 1 | -2/+2 |