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* Merge branch 'tex_fmoen' of gitlab.com into tex_fmoenRudy Bousset2020-02-174-8/+50
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| * small but important changessalaaad22020-02-173-5/+45
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| * pepere :^) !salaaad22020-02-152-8/+10
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* | ready to mergeRudy Bousset2020-02-173-4/+4
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* | Better parseRudy Bousset2020-02-171-5/+21
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* | NormeRudy Bousset2020-02-174-7/+18
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* | Better parse for textures and colorsRudy Bousset2020-02-174-18/+136
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* | Work in progress, res nowRudy Bousset2020-02-158-23/+65
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* | In progressRudy Bousset2020-02-156-43/+40
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* MergedRudy Bousset2020-02-152-3/+3
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* small changezsalaaad22020-02-151-0/+25
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* swap east and west, add texture init functionsalaaad22020-02-152-17/+18
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* asdasdsalaaad22020-02-151-0/+46
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* Tweaked rot_speedJozanLeClerc2020-02-142-3/+3
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* FixedJozanLeClerc2020-02-142-5/+5
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* Good player spawn view for N and S, minimap bot left StarCraft styleRudy Bousset2020-02-144-17/+65
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* New define .hRudy Bousset2020-02-141-10/+10
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* Norme, removed key events debug printfRudy Bousset2020-02-142-6/+0
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* True [W][A][S][D]Rudy Bousset2020-02-144-7/+19
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* Changed rotspeed againRudy Bousset2020-02-141-10/+8
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* Bug fix, changed rot speedRudy Bousset2020-02-143-3/+5
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* Norme is bavRudy Bousset2020-02-1433-320/+406
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* Added turn around keysJozanLeClerc2020-02-142-4/+48
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* Secured segv the better wayJozanLeClerc2020-02-132-8/+2
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* Nice changes, secured segvsJozanLeClerc2020-02-132-1/+8
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* ColorsJozanLeClerc2020-02-134-10/+10
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* In progressRudy Bousset2020-02-131-0/+27
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* Splited structsRudy Bousset2020-02-1320-98/+122
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* Better code structureRudy Bousset2020-02-137-50/+74
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* Solid map is betterRudy Bousset2020-02-131-6/+6
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* Changed move speedRudy Bousset2020-02-133-6/+6
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* SmoothRudy Bousset2020-02-136-6/+164
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* Divided minimap scale by 4, Makefile updateRudy Bousset2020-02-132-3/+3
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* does not compile but new header for structsRudy Bousset2020-02-131-0/+23
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* Bug fixesRudy Bousset2020-02-131-4/+5
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* On the wayRudy Bousset2020-02-112-19/+23
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* eqwqyeuqwrqwreqrqRudy Bousset2020-02-101-46/+10
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* new fileRudy Bousset2020-02-092-3/+24
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* Better namesRudy Bousset2020-02-091-8/+8
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* Clean normeRudy Bousset2020-02-093-13/+24
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* Better error managementRudy Bousset2020-02-091-1/+1
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* Secured sides with S keyRudy Bousset2020-02-091-4/+16
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* Secured sides with w keyRudy Bousset2020-02-091-12/+12
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* Secured a segfaultRudy Bousset2020-02-091-2/+12
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* Screenres okRudy Bousset2020-02-091-0/+2
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* in progressRudy Bousset2020-02-093-5/+8
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* fuck youRudy Bousset2020-02-091-1/+1
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* Exits just fine but must be leaking a damn lotRudy Bousset2020-02-091-3/+3
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* okokRudy Bousset2020-02-091-1/+3
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* Can't find the perfect eventRudy Bousset2020-02-092-4/+2
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