Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-05-20 | Release edition | JozanLeClerc | 1 | -3/+3 |
2020-04-19 | Fixed enemy hitbox | JozanLeClerc | 1 | -4/+4 |
2020-04-14 | Fixed a whole lot of issues | JozanLeClerc | 1 | -4/+4 |
2020-04-02 | Correct dir_x dir_y sqy sqx | JozanLeClerc | 1 | -2/+2 |
2020-04-01 | Still segv but solved invalid read | JozanLeClerc | 1 | -1/+1 |
2020-04-01 | Killing skeltons gives ammo, but still segv | JozanLeClerc | 1 | -0/+2 |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 1 | -2/+7 |
2020-03-31 | Alright sounds | JozanLeClerc | 1 | -1/+3 |
2020-03-31 | Good | JozanLeClerc | 1 | -5/+5 |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 1 | -2/+3 |
2020-03-31 | Big gameplay | JozanLeClerc | 1 | -26/+24 |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | It's moving! | JozanLeClerc | 1 | -0/+10 |
2020-03-30 | Commit | JozanLeClerc | 1 | -5/+20 |
2020-03-30 | Check missing enemy good | JozanLeClerc | 1 | -4/+0 |
2020-03-28 | All in sprites | JozanLeClerc | 1 | -3/+3 |
2020-03-27 | In progress | JozanLeClerc | 1 | -1/+1 |
2020-03-22 | More norm | JozanLeClerc | 1 | -14/+10 |
2020-03-12 | Secured parsing | JozanLeClerc | 1 | -12/+12 |
2020-02-14 | Norme is bav | Rudy Bousset | 1 | -10/+9 |
2020-01-17 | Added libft | Rudy Bousset | 1 | -0/+31 |
2020-01-17 | Removed libft | Rudy Bousset | 1 | -0/+0 |