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* Fixed a whole lot of issuesJozanLeClerc2020-04-141-3/+3
* Fixed bad boys collision, reroll if hit a wallJozanLeClerc2020-04-141-4/+4
* Bad boys do not eat walls anymoreJozanLeClerc2020-04-141-4/+4
* Back to GCC for correctionJozanLeClerc2020-04-141-3/+3
* Fixed skeuls shooting, now it's norme timeJozanLeClerc2020-04-041-4/+4
* Reverted mapJozanLeClerc2020-04-031-4/+4
* Optimization, still math missingJozanLeClerc2020-04-031-5/+5
* LaterJozanLeClerc2020-04-011-2/+2
* Still segvJozanLeClerc2020-04-011-1/+1
* NormedJozanLeClerc2020-04-011-1/+1
* Still segv but solved invalid readJozanLeClerc2020-04-011-2/+2
* Alright alrightJozanLeClerc2020-03-311-2/+2
* GoodJozanLeClerc2020-03-311-2/+2
* Now that's what I call balance take this SC2 'balance' team haha more like sc...JozanLeClerc2020-03-311-1/+1
* Fixed that gangstaJozanLeClerc2020-03-311-1/+1
* Nigga be shootin' quick afJozanLeClerc2020-03-301-2/+2
* FineJozanLeClerc2020-03-301-1/+1
* Pretty coolioJozanLeClerc2020-03-301-0/+1
* CommitJozanLeClerc2020-03-301-1/+1
* AlrightJozanLeClerc2020-03-301-1/+1
* Timings fixJozanLeClerc2020-03-301-2/+2
* Bug fixJozanLeClerc2020-03-301-0/+27