| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
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| * | | Great | JozanLeClerc | 2020-03-21 | 1 | -3/+3 | |
| * | | Nice | JozanLeClerc | 2020-03-21 | 1 | -0/+2 | |
| * | | I'm not far | JozanLeClerc | 2020-03-21 | 2 | -2/+2 | |
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| * | Better bounce | JozanLeClerc | 2020-03-20 | 1 | -0/+1 | |
| * | it's not working | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
| * | it's not working at all | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
| * | Bounce it | JozanLeClerc | 2020-03-20 | 1 | -0/+1 | |
| * | Ok almost | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
| * | in progress | JozanLeClerc | 2020-03-20 | 2 | -3/+5 | |
| * | Added number images | JozanLeClerc | 2020-03-20 | 1 | -0/+12 | |
| * | Added defines for macOS keys | JozanLeClerc | 2020-03-20 | 1 | -4/+4 | |
| * | SoundsGoodMan | JozanLeClerc | 2020-03-19 | 1 | -0/+2 | |
| * | The og OOP | JozanLeClerc | 2020-03-19 | 2 | -21/+11 | |
| * | Rework in progress | JozanLeClerc | 2020-03-19 | 2 | -8/+9 | |
| * | Starting sfx rework | JozanLeClerc | 2020-03-19 | 1 | -18/+25 | |
| * | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 2 | -2/+3 | |
| * | Now making second weapon | JozanLeClerc | 2020-03-19 | 1 | -1/+0 | |
| * | Decent tier | JozanLeClerc | 2020-03-19 | 2 | -0/+3 | |
| * | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+6 | |
| * | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -13/+15 | |
| * | Slowly drawing | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
| * | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
| * | Few changes | JozanLeClerc | 2020-03-19 | 2 | -1/+3 | |
| * | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -27/+35 | |
| * | Weapons sprites do draw | JozanLeClerc | 2020-03-19 | 2 | -0/+3 | |
| * | Parsed weapons spawns | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
| * | Okok | JozanLeClerc | 2020-03-19 | 1 | -0/+2 | |
| * | Correct init and frees | JozanLeClerc | 2020-03-19 | 2 | -3/+7 | |
| * | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 3 | -2/+8 | |
| * | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+3 | |
| * | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 2 | -2/+2 | |
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| | * | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 2 | -2/+2 | |
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| | | * | fatfingers master | salaaad2 | 2020-03-18 | 2 | -2/+2 | |
| * | | | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 3 | -67/+82 | |
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| | * | | ok bav | JozanLeClerc | 2020-03-18 | 3 | -2/+5 | |
| | * | | In progress | JozanLeClerc | 2020-03-18 | 3 | -58/+70 | |
| | * | | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 2 | -3/+3 | |
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| | | * | gng | salaaad2 | 2020-03-18 | 1 | -3/+1 | |
| | | * | bunchoshit | salaaad2 | 2020-03-16 | 1 | -0/+1 | |
| | | * | it just works (unpeu) | salaaad2 | 2020-03-16 | 1 | -1/+1 | |
| | | * | fatfingered solution to the sprites problem, changes needed | salaaad2 | 2020-03-16 | 1 | -0/+1 | |
| * | | | Checked missings for weaps | JozanLeClerc | 2020-03-18 | 1 | -11/+17 | |
| * | | | Better folder structure | JozanLeClerc | 2020-03-18 | 1 | -2/+4 | |
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| * | | Minimap back | JozanLeClerc | 2020-03-18 | 2 | -1/+3 | |
| * | | fps counter is bav | JozanLeClerc | 2020-03-17 | 2 | -0/+3 | |
| * | | Merge branch 'back-to-pthread' | JozanLeClerc | 2020-03-16 | 3 | -14/+30 | |
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| | * | | Merge branch 'master' into back-to-pthread | JozanLeClerc | 2020-03-15 | 1 | -3/+3 | |
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| | * | | Footsteps are bav | JozanLeClerc | 2020-03-15 | 3 | -1/+9 | |
| | * | | Sounds have been threaded | JozanLeClerc | 2020-03-15 | 2 | -6/+12 | |
| | * | | Character is now FAT | JozanLeClerc | 2020-03-15 | 1 | -1/+1 | |
