Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Great | JozanLeClerc | 2020-03-21 | 1 | -3/+3 | |
* | it's not working | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
* | it's not working at all | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
* | Bounce it | JozanLeClerc | 2020-03-20 | 1 | -0/+1 | |
* | in progress | JozanLeClerc | 2020-03-20 | 1 | -2/+3 | |
* | Added number images | JozanLeClerc | 2020-03-20 | 1 | -0/+12 | |
* | Added defines for macOS keys | JozanLeClerc | 2020-03-20 | 1 | -4/+4 | |
* | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 1 | -2/+2 | |
* | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+6 | |
* | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -13/+15 | |
* | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
* | Few changes | JozanLeClerc | 2020-03-19 | 1 | -1/+1 | |
* | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -27/+35 | |
* | Okok | JozanLeClerc | 2020-03-19 | 1 | -0/+2 | |
* | Correct init and frees | JozanLeClerc | 2020-03-19 | 1 | -3/+3 | |
* | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 1 | -0/+4 | |
* | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+3 | |
* | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 1 | -61/+68 | |
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| * | ok bav | JozanLeClerc | 2020-03-18 | 1 | -0/+2 | |
| * | In progress | JozanLeClerc | 2020-03-18 | 1 | -57/+62 | |
* | | Checked missings for weaps | JozanLeClerc | 2020-03-18 | 1 | -11/+17 | |
* | | Better folder structure | JozanLeClerc | 2020-03-18 | 1 | -2/+4 | |
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* | Minimap back | JozanLeClerc | 2020-03-18 | 1 | -0/+2 | |
* | Merge branch 'master' into back-to-pthread | JozanLeClerc | 2020-03-15 | 1 | -3/+3 | |
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| * | Back to the GNU C Compiler, tweaked move speed | JozanLeClerc | 2020-03-15 | 1 | -3/+3 | |
* | | Footsteps are bav | JozanLeClerc | 2020-03-15 | 1 | -0/+2 | |
* | | Character is now FAT | JozanLeClerc | 2020-03-15 | 1 | -1/+1 | |
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* | Perfect but leaks | JozanLeClerc | 2020-03-14 | 1 | -0/+2 | |
* | Trying death screen | JozanLeClerc | 2020-03-14 | 1 | -5/+12 | |
* | Removed footsteps, in progress | JozanLeClerc | 2020-03-14 | 1 | -4/+0 | |
* | sounds | JozanLeClerc | 2020-03-13 | 1 | -19/+5 | |
* | Freed leaks | JozanLeClerc | 2020-03-13 | 1 | -1/+1 | |
* | Added sound effects files | JozanLeClerc | 2020-03-13 | 1 | -3/+31 | |
* | Better linux compat | JozanLeClerc | 2020-03-13 | 1 | -2/+3 | |
* | Secured parsing | JozanLeClerc | 2020-03-12 | 1 | -2/+4 | |
* | Secured traps | Rudy Bousset | 2020-03-12 | 1 | -0/+1 | |
* | good | Rudy Bousset | 2020-03-12 | 1 | -1/+1 | |
* | kk | Rudy Bousset | 2020-03-12 | 1 | -1/+2 | |
* | gang_gang | salaaad2 | 2020-03-11 | 1 | -1/+1 | |
* | Perfect collision on them traps | JozanLeClerc | 2020-03-11 | 1 | -1/+1 | |
* | Parsed traps | JozanLeClerc | 2020-03-11 | 1 | -4/+5 | |
* | Not done | Rudy Bousset | 2020-03-09 | 1 | -0/+1 | |
* | Merge branch 'shpritz' | Rudy Bousset | 2020-03-09 | 1 | -2/+2 | |
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| * | on est al | salaaad2 | 2020-02-28 | 1 | -1/+1 | |
* | | Perf | Rudy Bousset | 2020-03-09 | 1 | -1/+1 | |
* | | Best parser | JozanLeClerc | 2020-03-09 | 1 | -0/+2 | |
* | | Good parse | JozanLeClerc | 2020-03-09 | 1 | -0/+6 | |
* | | Removed sceret door bonus because it is no door | Rudy Bousset | 2020-03-08 | 1 | -2/+3 | |
* | | Less retarded scaling and shit | Rudy Bousset | 2020-03-08 | 1 | -1/+1 | |
* | | Collision fixed, still galering | JozanLeClerc | 2020-03-08 | 1 | -0/+1 |