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* GreatJozanLeClerc2020-03-211-3/+3
* it's not workingJozanLeClerc2020-03-201-1/+1
* it's not working at allJozanLeClerc2020-03-201-1/+1
* Bounce itJozanLeClerc2020-03-201-0/+1
* in progressJozanLeClerc2020-03-201-2/+3
* Added number imagesJozanLeClerc2020-03-201-0/+12
* Added defines for macOS keysJozanLeClerc2020-03-201-4/+4
* New images, that'll do the trickJozanLeClerc2020-03-191-2/+2
* It's going wellJozanLeClerc2020-03-191-0/+6
* Added new sfxJozanLeClerc2020-03-191-13/+15
* Player can grab weaponJozanLeClerc2020-03-191-0/+1
* Few changesJozanLeClerc2020-03-191-1/+1
* Added sfx defines for weaponsJozanLeClerc2020-03-191-27/+35
* OkokJozanLeClerc2020-03-191-0/+2
* Correct init and freesJozanLeClerc2020-03-191-3/+3
* Loaded weapon images needs to memoryJozanLeClerc2020-03-191-0/+4
* INTENSE mappingJozanLeClerc2020-03-181-2/+3
* Merge branch 'master' into weapsJozanLeClerc2020-03-181-61/+68
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| * ok bavJozanLeClerc2020-03-181-0/+2
| * In progressJozanLeClerc2020-03-181-57/+62
* | Checked missings for weapsJozanLeClerc2020-03-181-11/+17
* | Better folder structureJozanLeClerc2020-03-181-2/+4
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* Minimap backJozanLeClerc2020-03-181-0/+2
* Merge branch 'master' into back-to-pthreadJozanLeClerc2020-03-151-3/+3
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| * Back to the GNU C Compiler, tweaked move speedJozanLeClerc2020-03-151-3/+3
* | Footsteps are bavJozanLeClerc2020-03-151-0/+2
* | Character is now FATJozanLeClerc2020-03-151-1/+1
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* Perfect but leaksJozanLeClerc2020-03-141-0/+2
* Trying death screenJozanLeClerc2020-03-141-5/+12
* Removed footsteps, in progressJozanLeClerc2020-03-141-4/+0
* soundsJozanLeClerc2020-03-131-19/+5
* Freed leaksJozanLeClerc2020-03-131-1/+1
* Added sound effects filesJozanLeClerc2020-03-131-3/+31
* Better linux compatJozanLeClerc2020-03-131-2/+3
* Secured parsingJozanLeClerc2020-03-121-2/+4
* Secured trapsRudy Bousset2020-03-121-0/+1
* goodRudy Bousset2020-03-121-1/+1
* kkRudy Bousset2020-03-121-1/+2
* gang_gangsalaaad22020-03-111-1/+1
* Perfect collision on them trapsJozanLeClerc2020-03-111-1/+1
* Parsed trapsJozanLeClerc2020-03-111-4/+5
* Not doneRudy Bousset2020-03-091-0/+1
* Merge branch 'shpritz'Rudy Bousset2020-03-091-2/+2
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| * on est alsalaaad22020-02-281-1/+1
* | PerfRudy Bousset2020-03-091-1/+1
* | Best parserJozanLeClerc2020-03-091-0/+2
* | Good parseJozanLeClerc2020-03-091-0/+6
* | Removed sceret door bonus because it is no doorRudy Bousset2020-03-081-2/+3
* | Less retarded scaling and shitRudy Bousset2020-03-081-1/+1
* | Collision fixed, still galeringJozanLeClerc2020-03-081-0/+1