Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-03-21 | Great | JozanLeClerc | 1 | -3/+3 |
2020-03-20 | it's not working | JozanLeClerc | 1 | -1/+1 |
2020-03-20 | it's not working at all | JozanLeClerc | 1 | -1/+1 |
2020-03-20 | Bounce it | JozanLeClerc | 1 | -0/+1 |
2020-03-20 | in progress | JozanLeClerc | 1 | -2/+3 |
2020-03-20 | Added number images | JozanLeClerc | 1 | -0/+12 |
2020-03-20 | Added defines for macOS keys | JozanLeClerc | 1 | -4/+4 |
2020-03-19 | New images, that'll do the trick | JozanLeClerc | 1 | -2/+2 |
2020-03-19 | It's going well | JozanLeClerc | 1 | -0/+6 |
2020-03-19 | Added new sfx | JozanLeClerc | 1 | -13/+15 |
2020-03-19 | Player can grab weapon | JozanLeClerc | 1 | -0/+1 |
2020-03-19 | Few changes | JozanLeClerc | 1 | -1/+1 |
2020-03-19 | Added sfx defines for weapons | JozanLeClerc | 1 | -27/+35 |
2020-03-19 | Okok | JozanLeClerc | 1 | -0/+2 |
2020-03-19 | Correct init and frees | JozanLeClerc | 1 | -3/+3 |
2020-03-19 | Loaded weapon images needs to memory | JozanLeClerc | 1 | -0/+4 |
2020-03-18 | INTENSE mapping | JozanLeClerc | 1 | -2/+3 |
2020-03-18 | ok bav | JozanLeClerc | 1 | -0/+2 |
2020-03-18 | In progress | JozanLeClerc | 1 | -57/+62 |
2020-03-18 | Checked missings for weaps | JozanLeClerc | 1 | -11/+17 |
2020-03-18 | Better folder structure | JozanLeClerc | 1 | -2/+4 |
2020-03-18 | Minimap back | JozanLeClerc | 1 | -0/+2 |
2020-03-15 | Back to the GNU C Compiler, tweaked move speed | JozanLeClerc | 1 | -3/+3 |
2020-03-15 | Footsteps are bav | JozanLeClerc | 1 | -0/+2 |
2020-03-15 | Character is now FAT | JozanLeClerc | 1 | -1/+1 |
2020-03-14 | Perfect but leaks | JozanLeClerc | 1 | -0/+2 |
2020-03-14 | Trying death screen | JozanLeClerc | 1 | -5/+12 |
2020-03-14 | Removed footsteps, in progress | JozanLeClerc | 1 | -4/+0 |
2020-03-13 | sounds | JozanLeClerc | 1 | -19/+5 |
2020-03-13 | Freed leaks | JozanLeClerc | 1 | -1/+1 |
2020-03-13 | Added sound effects files | JozanLeClerc | 1 | -3/+31 |
2020-03-13 | Better linux compat | JozanLeClerc | 1 | -2/+3 |
2020-03-12 | Secured parsing | JozanLeClerc | 1 | -2/+4 |
2020-03-12 | Secured traps | Rudy Bousset | 1 | -0/+1 |
2020-03-12 | good | Rudy Bousset | 1 | -1/+1 |
2020-03-12 | kk | Rudy Bousset | 1 | -1/+2 |
2020-03-11 | gang_gang | salaaad2 | 1 | -1/+1 |
2020-03-11 | Perfect collision on them traps | JozanLeClerc | 1 | -1/+1 |
2020-03-11 | Parsed traps | JozanLeClerc | 1 | -4/+5 |
2020-03-10 | 2 sprites max ??? | salaaad2 | 1 | -1/+1 |
2020-03-09 | Not done | Rudy Bousset | 1 | -0/+1 |
2020-03-09 | Perf | Rudy Bousset | 1 | -1/+1 |
2020-03-09 | Best parser | JozanLeClerc | 1 | -0/+2 |
2020-03-09 | Good parse | JozanLeClerc | 1 | -0/+6 |
2020-03-08 | Removed sceret door bonus because it is no door | Rudy Bousset | 1 | -2/+3 |
2020-03-08 | Less retarded scaling and shit | Rudy Bousset | 1 | -1/+1 |
2020-03-08 | Collision fixed, still galering | JozanLeClerc | 1 | -0/+1 |
2020-03-07 | defines are bav | JozanLeClerc | 1 | -0/+9 |
2020-03-06 | okok | JozanLeClerc | 1 | -2/+2 |
2020-03-04 | Music on macOS is half bav | Rudy Bousset | 1 | -1/+2 |