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-rw-r--r--src/ft_check_missing_sfx.c56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/ft_check_missing_sfx.c b/src/ft_check_missing_sfx.c
new file mode 100644
index 0000000..f8a32b1
--- /dev/null
+++ b/src/ft_check_missing_sfx.c
@@ -0,0 +1,56 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_check_missing_sfx.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/14 17:28:42 by rbousset #+# #+# */
+/* Updated: 2020/02/14 17:28:42 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
+#include <libft.h>
+#include <cub3d.h>
+
+static int
+ ft_check_missing_weapon_sfx(t_cub *clist)
+{
+ if (ft_check_not_found(FT_SFX_W_ONE_LOAD_PATH) < 0 ||
+ ft_check_ext(FT_SFX_W_ONE_LOAD_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_W_ONE_LOAD, clist));
+ if (ft_check_not_found(FT_SFX_W_ONE_FIRE_PATH) < 0 ||
+ ft_check_ext(FT_SFX_W_ONE_FIRE_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_W_ONE_FIRE, clist));
+ if (ft_check_not_found(FT_SFX_W_TWO_LOAD_PATH) < 0 ||
+ ft_check_ext(FT_SFX_W_TWO_LOAD_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_W_TWO_LOAD, clist));
+ if (ft_check_not_found(FT_SFX_W_TWO_FIRE_PATH) < 0 ||
+ ft_check_ext(FT_SFX_W_TWO_FIRE_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_W_TWO_FIRE, clist));
+ return (0);
+}
+
+int
+ ft_check_missing_sfx(t_cub *clist)
+{
+ if (ft_check_not_found(FT_SFX_DEATH_PATH) < 0 ||
+ ft_check_ext(FT_SFX_DEATH_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_DEATH, clist));
+ if (ft_check_not_found(FT_SFX_N_LVL_PATH) < 0 ||
+ ft_check_ext(FT_SFX_N_LVL_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_N_LVL, clist));
+ if (ft_check_not_found(FT_SFX_SCR_ONE_PATH) < 0 ||
+ ft_check_ext(FT_SFX_SCR_ONE_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_SCR_ONE, clist));
+ if (ft_check_not_found(FT_SFX_SCR_TWO_PATH) < 0 ||
+ ft_check_ext(FT_SFX_SCR_TWO_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_SCR_TWO, clist));
+ if (ft_check_not_found(FT_SFX_TRAP_PATH) < 0 ||
+ ft_check_ext(FT_SFX_TRAP_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_TRAP, clist));
+ if (ft_check_not_found(FT_SFX_HEAL_PATH) < 0 ||
+ ft_check_ext(FT_SFX_HEAL_PATH, ".wav") < 0)
+ return (ft_missing_error(FT_ERR_MISS_SFX_HEAL, clist));
+ return (ft_check_missing_weapon_sfx(clist));
+}