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-rw-r--r--src/ft_bad_boy_actions.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/ft_bad_boy_actions.c b/src/ft_bad_boy_actions.c
index fb2cdb7..4e332cc 100644
--- a/src/ft_bad_boy_actions.c
+++ b/src/ft_bad_boy_actions.c
@@ -14,6 +14,7 @@
#include <cub3d.h>
#include <mlx.h>
#include <stdlib.h>
+#include <math.h>
void
ft_bb_wait(t_bad_boy *bl, t_sprite *sl, t_map *ml)
@@ -46,16 +47,16 @@ void
r = rand() % 4;
sl->r = r;
if (r == 0)
- sl->s_pos_y += (FT_MOVE_SPEED * 1.5);
+ sl->s_pos_y += FT_ENMY_MOVE_SPEED;
else if (r == 1)
- sl->s_pos_y -= (FT_MOVE_SPEED * 1.5);
+ sl->s_pos_y -= FT_ENMY_MOVE_SPEED;
else if (r == 2)
- sl->s_pos_x -= (FT_MOVE_SPEED * 1.5);
+ sl->s_pos_x -= FT_ENMY_MOVE_SPEED;
else if (r == 3)
- sl->s_pos_x += (FT_MOVE_SPEED * 1.5);
+ sl->s_pos_x += FT_ENMY_MOVE_SPEED;
ft_bb_collision(old_y, old_x, sl, ml);
- ml->map[(uint64_t)old_y][(uint64_t)old_x] = '0';
- ml->map[(uint64_t)sl->s_pos_y][(uint64_t)sl->s_pos_x] = 'e';
+ ml->map[llround(old_y)][llround(old_x)] = '0';
+ ml->map[llround(sl->s_pos_y)][llround(sl->s_pos_x)] = 'e';
bl->does = 1;
}