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-.TH MiniLibX 3 "September 19, 2002"
-.SH NAME
-MiniLibX - Drawing inside windows
-.SH SYNOPSYS
-
-.nf
-.I int
-.fi
-.B mlx_pixel_put
-(
-.I void *mlx_ptr, void *win_ptr, int x, int y, int color
-);
-
-.nf
-.I int
-.fi
-.B mlx_string_put
-(
-.I void *mlx_ptr, void *win_ptr, int x, int y, int color, char *string
-);
-
-
-.SH DESCRIPTION
-The
-.B mlx_pixel_put
-() function draws a defined pixel in the window
-.I win_ptr
-using the (
-.I x
-,
-.I y
-) coordinates, and the specified
-.I color
-\&. The origin (0,0) is the upper left corner of the window, the x and y axis
-respectively pointing right and down. The connection
-identifier,
-.I mlx_ptr
-, is needed (see the
-.B mlx
-man page).
-
-Parameters for
-.B mlx_string_put
-() have the same meaning. Instead of a simple pixel, the specified
-.I string
-will be displayed at (
-.I x
-,
-.I y
-).
-
-In both functions, it is impossible to display anything outside the
-specified window, nor display in another window in front of the selected one.
-
-.SH COLOR MANAGEMENT
-The
-.I color
-parameter has an integer type. The displayed color needs to be encoded
-in this integer, following a defined scheme. All displayable colors
-can be split in 3 basic colors: red, green and blue. Three associated
-values, in the 0-255 range, represent how much of each color is mixed up
-to create the original color. Theses three values must be set inside the
-integer to display the right color. The three least significant bytes of
-this integer are filled as shown in the picture below:
-
-.nf
- | 0 | R | G | B | color integer
- +---+---+---+---+
-.fi
-
-
-While filling the integer, make sure you avoid endian problems. Remember
-that the "blue" byte should always be the least significant one.
-
-
-.SH SEE ALSO
-mlx(3), mlx_new_window(3), mlx_new_image(3), mlx_loop(3)
-
-
-.SH AUTHOR
-Copyright ol@ - 2002-2014 - Olivier Crouzet