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-rw-r--r--inc/cub3d_defines.h28
1 files changed, 18 insertions, 10 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h
index e82fef5..c4c3a13 100644
--- a/inc/cub3d_defines.h
+++ b/inc/cub3d_defines.h
@@ -86,16 +86,20 @@ enum
** ====== NEEDED PATHS ======
*/
-# define FT_SFX_DEATH_PATH "./media/sound/sfx/death_screen.wav"
-# define FT_SFX_FS_ONE_PATH "./media/sound/sfx/footstep_one.wav"
-# define FT_SFX_FS_TWO_PATH "./media/sound/sfx/footstep_two.wav"
-# define FT_SFX_N_LVL_PATH "./media/sound/sfx/next_lvl.wav"
-# define FT_SFX_SCR_ONE_PATH "./media/sound/sfx/scream_one.wav"
-# define FT_SFX_SCR_TWO_PATH "./media/sound/sfx/scream_two.wav"
-# define FT_SFX_TRAP_PATH "./media/sound/sfx/trap.wav"
-# define FT_DEATH_SCREEN_PATH "./media/img/death_screen.xpm"
-# define FT_HUD_BACK_PATH "./media/img/plate_small.xpm"
-# define FT_HEAL_PACK_PATH "./media/img/first_aid.xpm"
+# define FT_SFX_DEATH_PATH "./media/sound/sfx/death_screen.wav"
+# define FT_SFX_FS_ONE_PATH "./media/sound/sfx/footstep_one.wav"
+# define FT_SFX_FS_TWO_PATH "./media/sound/sfx/footstep_two.wav"
+# define FT_SFX_N_LVL_PATH "./media/sound/sfx/next_lvl.wav"
+# define FT_SFX_SCR_ONE_PATH "./media/sound/sfx/scream_one.wav"
+# define FT_SFX_SCR_TWO_PATH "./media/sound/sfx/scream_two.wav"
+# define FT_SFX_TRAP_PATH "./media/sound/sfx/trap.wav"
+# define FT_DEATH_SCREEN_PATH "./media/img/screens/death_screen.xpm"
+# define FT_HUD_BACK_PATH "./media/img/tex/plate_small.xpm"
+# define FT_WEAPON_ONE_PATH "./media/img/weapons/sword_w.xpm"
+# define FT_WEAPON_ONE_FIRE_PATH "./media/img/weapons/sword_w_fire.xpm"
+# define FT_WEAPON_TWO_PATH "./media/img/weapons/sword_w.xpm"
+# define FT_WEAPON_TWO_FIRE_PATH "./media/img/weapons/sword_w_fire.xpm"
+# define FT_HEAL_PACK_PATH "./media/img/sprites/first_aid.xpm"
/*
** ====== SOUNDS ======
@@ -219,6 +223,10 @@ enum
# define FT_ERR_MISS_DEATH_SCREEN "death screen image"
# define FT_ERR_MISS_HUD_BACK "HUD background image"
# define FT_ERR_MISS_HEAL_PACK "heal pack image"
+# define FT_ERR_MISS_W_ONE "weapon one image"
+# define FT_ERR_MISS_W_ONE_FIRE "weapon one shooting image"
+# define FT_ERR_MISS_W_TWO "weapon two image"
+# define FT_ERR_MISS_W_TWO_FIRE "weapon two shooting image"
/*
** ====== OTHER ======