diff options
Diffstat (limited to 'inc/cub3d.h')
-rw-r--r-- | inc/cub3d.h | 128 |
1 files changed, 65 insertions, 63 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h index 5f1c6f8..41d669f 100644 --- a/inc/cub3d.h +++ b/inc/cub3d.h @@ -28,68 +28,70 @@ ** 6: read error */ -int8_t ft_init_cub3d(t_cub **clist); -t_map *ft_init_map(void); -void ft_wall_tex_init(t_cub *clist); -void ft_choose_tex(t_cub *clist); -void ft_hooks_and_loops(t_win *wl, t_cub *cl); -int ft_key_event(int keycode, t_cub *clist); -int ft_click_close(int keycode, t_cub *clist); -int ft_exit(uint8_t exit_code, t_cub *clist); -void ft_draw_square(int a, int b, int rgb, t_cub *clist); -void ft_parse_map(const char *map_path, t_cub *clist); -int8_t ft_select_get(char **words, t_cub *clist); -int8_t ft_get_screen_size(t_win *wlist); -int8_t ft_get_res(char **words, t_cub *clist); -int8_t ft_get_tex_no(char **words, t_cub *clist); -int8_t ft_get_tex_so(char **words, t_cub *clist); -int8_t ft_get_tex_ea(char **words, t_cub *clist); -int8_t ft_get_tex_we(char **words, t_cub *clist); -int8_t ft_get_sprite(char **words, t_cub *clist); -int8_t ft_get_f_color(char **words, t_cub *clist); -int8_t ft_get_c_color(char **words, t_cub *clist); -int ft_get_map_first_line(char *line, t_cub *clist); -int ft_get_map_core(int fd, t_cub *clist); -void ft_get_player_spawn(t_player *plist, t_cub *clist); -void ft_set_minimap_scale(t_cub *clist); -int ft_check_missing(t_cub *clist); -int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist); -size_t ft_get_line_len(char *line); -int ft_missing_error(const char *err, t_cub *clist); -uint8_t ft_free_words(char **words); -int ft_map_error(const char *errmsg, t_cub *clist); -int ft_init_winlx(t_cub *clist); -void ft_draw_scene(t_cub *clist); -void ft_print_list(t_cub *clist); -uint32_t ft_rgb_to_hex(t_rgb rgb); -t_ray ft_init_s_ray(void); -void ft_detect(t_cub *cl); -int8_t ft_draw_verline(t_cub *cl, int32_t x, - int32_t y1, int32_t y2); -void ft_castray(t_cub *cl); -void ft_draw_map(char **map, t_cub *clist); -int ft_w_key(t_cub *clist); -int ft_a_key(t_cub *clist); -int ft_s_key(t_cub *clist); -int ft_d_key(t_cub *clist); -int ft_f1_key(t_cub *clist); -int ft_left_key(t_cub *clist); -int ft_right_key(t_cub *clist); -int ft_key_release(int keycode, t_cub *clist); -int8_t ft_check_ext(const char *filep, const char *ext); -int32_t ft_convert_keycode(const int32_t tmp_code); -int ft_key_loop(t_cub *cl); -void ft_draw_circle(float a, float b, - int32_t color, t_cub *cl); -void ft_draw_texture(t_cub *cl, int x, int y, int tex_y); -int8_t ft_check_not_found(const char *path); -void ft_calc_tex(t_cub *clist); -void ft_draw_hud(t_cub *clist); -void ft_draw_life_bar(size_t map_w, - const uint16_t scale, - const int8_t life, - t_cub *cl); -void ft_music(t_cub *cl); -void ft_draw_sprite(t_cub *cl, int i); +int8_t ft_init_cub3d(t_cub **clist); +t_map *ft_init_map(void); +void ft_wall_tex_init(t_cub *clist); +void ft_choose_tex(t_cub *clist); +void ft_hooks_and_loops(t_win *wl, t_cub *cl); +int ft_key_event(int keycode, t_cub *clist); +int ft_click_close(int keycode, t_cub *clist); +int ft_exit(uint8_t exit_code, t_cub *clist); +void ft_draw_square(int a, int b, int rgb, t_cub *clist); +void ft_parse_map(const char *map_path, t_cub *clist); +int8_t ft_select_get(char **words, t_cub *clist); +int8_t ft_get_screen_size(t_win *wlist); +int8_t ft_get_res(char **words, t_cub *clist); +int8_t ft_get_tex_no(char **words, t_cub *clist); +int8_t ft_get_tex_so(char **words, t_cub *clist); +int8_t ft_get_tex_ea(char **words, t_cub *clist); +int8_t ft_get_tex_we(char **words, t_cub *clist); +int8_t ft_get_sprite(char **words, t_cub *clist); +int8_t ft_get_f_color(char **words, t_cub *clist); +int8_t ft_get_c_color(char **words, t_cub *clist); +int8_t ft_get_path_nl(char **words, t_cub *clist); +int8_t ft_get_tex_nl(char **words, t_cub *clist); +int ft_get_map_first_line(char *line, t_cub *clist); +int ft_get_map_core(int fd, t_cub *clist); +void ft_get_player_spawn(t_player *plist, t_cub *clist); +void ft_set_minimap_scale(t_cub *clist); +int ft_check_missing(t_cub *clist); +int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist); +size_t ft_get_line_len(char *line); +int ft_missing_error(const char *err, t_cub *clist); +uint8_t ft_free_words(char **words); +int ft_map_error(const char *errmsg, t_cub *clist); +int ft_init_winlx(t_cub *clist); +void ft_draw_scene(t_cub *clist); +void ft_print_list(t_cub *clist); +uint32_t ft_rgb_to_hex(t_rgb rgb); +t_ray ft_init_s_ray(void); +void ft_detect(t_cub *cl); +int8_t ft_draw_verline(t_cub *cl, int32_t x, + int32_t y1, int32_t y2); +void ft_castray(t_cub *cl); +void ft_draw_map(char **map, t_cub *clist); +int ft_w_key(t_cub *clist); +int ft_a_key(t_cub *clist); +int ft_s_key(t_cub *clist); +int ft_d_key(t_cub *clist); +int ft_f1_key(t_cub *clist); +int ft_left_key(t_cub *clist); +int ft_right_key(t_cub *clist); +int ft_key_release(int keycode, t_cub *clist); +int8_t ft_check_ext(const char *filep, const char *ext); +int32_t ft_convert_keycode(const int32_t tmp_code); +int ft_key_loop(t_cub *cl); +void ft_draw_circle(float a, float b, + int32_t color, t_cub *cl); +void ft_draw_texture(t_cub *cl, int x, int y, int tex_y); +int8_t ft_check_not_found(const char *path); +void ft_calc_tex(t_cub *clist); +void ft_draw_hud(t_cub *clist); +void ft_draw_life_bar(size_t map_w, + const uint16_t scale, + const int8_t life, + t_cub *cl); +void ft_music(t_cub *cl); +void ft_draw_sprite(t_cub *cl, int i); # endif |