diff options
author | salaaad2 <arthudurant263@gmail.com> | 2020-03-20 22:46:39 +0100 |
---|---|---|
committer | salaaad2 <arthudurant263@gmail.com> | 2020-03-20 22:46:39 +0100 |
commit | 06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5 (patch) | |
tree | b3a2c3e90b0680125f51dcc441fb5b23d8f0c6d2 /src/ft_shoot.c | |
parent | before norme (diff) | |
download | 42-cub3d-06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5.tar.gz 42-cub3d-06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5.tar.bz2 42-cub3d-06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5.tar.xz 42-cub3d-06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5.tar.zst 42-cub3d-06538ab3ac3f2a0ef4a8199ce3292b164f5d09a5.zip |
GAME AWARDS 2020
Diffstat (limited to 'src/ft_shoot.c')
-rw-r--r-- | src/ft_shoot.c | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/ft_shoot.c b/src/ft_shoot.c new file mode 100644 index 0000000..ab820e6 --- /dev/null +++ b/src/ft_shoot.c @@ -0,0 +1,66 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_extra_keys.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/14 17:22:32 by rbousset #+# #+# */ +/* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include <cub3d.h> +#include <libft.h> + +static void + ft_hitscan(t_cub *cl, uint16_t hit) +{ + while (hit == 0) + { + if (cl->rlist.x_side_dist < cl->rlist.y_side_dist) + { + cl->rlist.x_side_dist += cl->rlist.x_delta_dist; + cl->rlist.sqx += cl->mlist.x_step; + cl->rlist.side = 0; + } + else + { + cl->rlist.y_side_dist += cl->rlist.y_delta_dist; + cl->rlist.sqy += cl->mlist.y_step; + cl->rlist.side = 1; + } + if (ft_ischarset("23456", + cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy])) + { + hit = 1; + cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] = '0'; + ft_get_sprite_spawn(cl); + } + else if (ft_ischarset("1", + cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy])) + hit = 1; + } +} + +void + ft_shoot(t_cub *cl, uint16_t i) +{ + t_win *wl; + t_player *pl; + + wl = &cl->wlist; + pl = &cl->plist; + pl->cam_x = 2 * i / (float)(wl->x_size) - 1; + cl->rlist.x_ray_pos = pl->pos_y; + cl->rlist.y_ray_pos = pl->pos_x; + cl->rlist.x_ray_dir = pl->dir_x + pl->plane_x * + pl->cam_x; + cl->rlist.y_ray_dir = pl->dir_y + pl->plane_y * + pl->cam_x; + cl->rlist.sqx = (int16_t)cl->rlist.x_ray_pos; + cl->rlist.sqy = (int16_t)cl->rlist.y_ray_pos; + ft_detection_init_x(cl); + ft_detection_init_y(cl); + ft_hitscan(cl, 0); +} |