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author | salaaad2 <arthudurant263@gmail.com> | 2020-03-16 18:57:40 +0100 |
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committer | salaaad2 <arthudurant263@gmail.com> | 2020-03-16 18:57:40 +0100 |
commit | 575990647d8ee677ff9515ecb0c17da9fe66312f (patch) | |
tree | 786ae284e2d9a22499d1ac013b2b0377df9bfe23 /src/ft_draw_sprite_extra.c | |
parent | Suppressed most valgrind errors, one remaining (diff) | |
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fatfingered solution to the sprites problem, changes needed
Diffstat (limited to 'src/ft_draw_sprite_extra.c')
-rw-r--r-- | src/ft_draw_sprite_extra.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c index 2545ec0..696bdff 100644 --- a/src/ft_draw_sprite_extra.c +++ b/src/ft_draw_sprite_extra.c @@ -63,11 +63,12 @@ void i = 0; j = 0; + ft_sort_sprites(cl); while (j < cl->mlist.sprite_var) { while (i < cl->mlist.sprite_nbr) { - sprite = cl->sprites[j][i]; + sprite = cl->sprites[j][cl->mlist.sprite_order[i]]; sprite.current_sprite = (j == 0) ? 4 : j + 7; sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); |