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author | salaaad2 <arthurdurant263@gmail.com> | 2020-02-28 13:39:36 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2020-02-28 13:39:36 +0100 |
commit | 1073379d9815d1f463310e661d3aabcf53c594e2 (patch) | |
tree | 99adddb9205e6e6e75862d7f40781c4036a4a2d3 /src/ft_draw_sprite.c | |
parent | on est al (diff) | |
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hooooooooooooooooooooo
Diffstat (limited to 'src/ft_draw_sprite.c')
-rw-r--r-- | src/ft_draw_sprite.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c index 45f9217..d99e1be 100644 --- a/src/ft_draw_sprite.c +++ b/src/ft_draw_sprite.c @@ -24,10 +24,6 @@ void printf("start x : %d\nstart y : %d\nend x : %d\nend y : %d\n", sprite->drawstartx, sprite->drawstarty, sprite->drawendy, sprite->drawendy); sprite->x = sprite->drawstartx; - /* sprite->drawstartx = 1000; */ - /* sprite->drawstarty = 200; */ - /* sprite->drawendx = 700; */ - /* sprite->drawendy = 1000; */ while (sprite->x < sprite->drawendx) { sprite->tex_x = (int32_t)((sprite->x - (-sprite->spritewidth / 2 + @@ -37,20 +33,24 @@ void sprite->x < (int32_t)cl->wlist->x_size) while (sprite->y < sprite->drawendy) { - d = (sprite->y) * 256 - cl->wlist->y_size * 128 + + d = sprite->y * 256 - cl->wlist->y_size * 128 + sprite->spriteheight * 128; sprite->tex_y = ((d * cl->tlist[4].img_h) / sprite->spriteheight) / 128; - if (*(cl->tlist[4].ptr + sprite->tex_x + sprite->tex_y * - cl->tlist[4].sizeline / 4)) + if (cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y] != 0) { - cl->img.ptr[sprite->x + sprite->y * - cl->img.sizeline] = - *(cl->tlist[4].ptr + sprite->tex_x + sprite->tex_y * cl->tlist[4].sizeline / 4); - + cl->img.ptr[sprite->x * 4 + (sprite->y * + cl->img.sizeline)] = + cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y]; + cl->img.ptr[sprite->x * 4 + (sprite->y * + cl->img.sizeline) + 1] = + cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y + 1]; + cl->img.ptr[sprite->x * 4 + (sprite->y * + cl->img.sizeline) + 2] = + cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y + 2]; } sprite->y++; } - sprite->x++; - } + sprite->x++; + } } |