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authorsalaaad2 <arthudurant263@gmail.com>2020-03-06 18:40:56 +0100
committersalaaad2 <arthudurant263@gmail.com>2020-03-06 18:40:56 +0100
commit04658c5e9a019917c3f8ffeb84562c328da0a885 (patch)
tree5a57411c8968aa57f4827aade5f1640fb68124fe /src/ft_draw_sprite.c
parentfuck (diff)
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ils se cachent (mal)
Diffstat (limited to 'src/ft_draw_sprite.c')
-rw-r--r--src/ft_draw_sprite.c86
1 files changed, 85 insertions, 1 deletions
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index 82984d2..29a8a46 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -18,6 +18,90 @@
#include <math.h>
void
+ ft_sort_sprites(t_cub *cl)
+{
+ float dist_tab[4096];
+ uint32_t tmp;
+ int32_t it;
+
+ it = 0;
+ while (it < cl->mlist->sprite_nbr)
+ {
+ dist_tab[it] = ((cl->plist->pos_x - cl->sprites[it].s_pos_x) *
+ (cl->plist->pos_x - cl->sprites[it].s_pos_x) +
+ (cl->plist->pos_y - cl->sprites[it].s_pos_y) *
+ (cl->plist->pos_y - cl->sprites[it].s_pos_y));
+ cl->mlist->sprite_order[it] = it;
+ it++;
+ }
+ it = 0;
+ while (it < cl->mlist->sprite_nbr)
+ {
+ if (dist_tab[it] > dist_tab[it + 1])
+ {
+ tmp = dist_tab[it];
+ dist_tab[it] = dist_tab[it + 1];
+ dist_tab[it + 1] = tmp;
+ tmp = cl->mlist->sprite_order[it];
+ cl->mlist->sprite_order[it] = cl->mlist->sprite_order[it + 1];
+ cl->mlist->sprite_order[it + 1] = tmp;
+ it = 0;
+ }
+ }
+}
+
+void
+ ft_sprite_height(t_cub *cl, t_sprite *sprite)
+{
+ sprite->spriteheight = abs((int)(cl->wlist->y_size / (sprite->transformy)));
+ sprite->drawstarty = -sprite->spriteheight / 2 + cl->wlist->y_size / 2;
+ if (sprite->drawstarty < 0)
+ sprite->drawstarty = 0;
+ sprite->drawendy = sprite->spriteheight / 2 + cl->wlist->y_size / 2;
+ if (sprite->drawendy >= (int)cl->wlist->y_size)
+ sprite->drawendy = cl->wlist->y_size;
+}
+
+void
+ ft_sprite_width(t_cub *cl, t_sprite *sprite)
+{
+ sprite->spritewidth = abs((int)(cl->wlist->x_size / (sprite->transformy)));
+ sprite->drawstartx = -sprite->spritewidth / 2 + sprite->spritescreenx;
+ if (sprite->drawstartx < 0)
+ sprite->drawstartx = 0;
+ sprite->drawendx = sprite->spritewidth / 2 + sprite->spritescreenx;
+ if (sprite->drawendx >= (int)cl->wlist->x_size)
+ sprite->drawendx = cl->wlist->x_size;
+}
+
+void
+ ft_calc_sprite(t_cub *cl)
+{
+ t_sprite sprite;
+ int i = 0;
+
+ while (i < cl->mlist->sprite_nbr)
+ {
+ sprite = cl->sprites[i];
+ sprite.spritex = sprite.s_pos_x - (cl->plist->pos_x - 0.5);
+ sprite.spritey = sprite.s_pos_y - (cl->plist->pos_y - 0.5);
+ sprite.invdet = 1.0 / (cl->plist->plane_x *
+ cl->plist->dir_y - cl->plist->dir_x * cl->plist->plane_y);
+ sprite.transformx = sprite.invdet * (cl->plist->dir_y *
+ sprite.spritey - cl->plist->dir_x * sprite.spritex);
+ sprite.transformy = sprite.invdet *
+ (-cl->plist->plane_y * sprite.spritex + cl->plist->plane_x * sprite.spritey);
+ printf("[%f] [%f] x [%f] y [%f] [%d]\n", sprite.spritex, sprite.spritey, sprite.transformx, sprite.transformy, i);
+ sprite.spritescreenx = (int)((cl->wlist->y_size / 2) *
+ (1 + sprite.transformx / sprite.transformy));
+ ft_sprite_height(cl, &sprite);
+ ft_sprite_width(cl, &sprite);
+ ft_draw_sprite(cl, &sprite);
+ i++;
+ }
+}
+
+void
ft_draw_sprite(t_cub *cl, t_sprite *sprite)
{
int32_t d;
@@ -37,7 +121,7 @@ void
sprite->spriteheight * 128;
sprite->tex_y = ((d * cl->tlist[4].img_h / 2) /
sprite->spriteheight) / 128;
- if (cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y])
+ if (cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y] && cl->rlist.wall_dist_tab[sprite->x] > cl->rlist.wall_dist)
{cl->img.ptr[sprite->x * 4 + (sprite->y * cl->img.sizeline)] =
cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y];
cl->img.ptr[sprite->x * 4 + (sprite->y *