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author | salaaad2 <arthudurant263@gmail.com> | 2020-03-06 18:40:56 +0100 |
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committer | salaaad2 <arthudurant263@gmail.com> | 2020-03-06 18:40:56 +0100 |
commit | 04658c5e9a019917c3f8ffeb84562c328da0a885 (patch) | |
tree | 5a57411c8968aa57f4827aade5f1640fb68124fe /src/ft_draw_sprite.c | |
parent | fuck (diff) | |
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ils se cachent (mal)
Diffstat (limited to 'src/ft_draw_sprite.c')
-rw-r--r-- | src/ft_draw_sprite.c | 86 |
1 files changed, 85 insertions, 1 deletions
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c index 82984d2..29a8a46 100644 --- a/src/ft_draw_sprite.c +++ b/src/ft_draw_sprite.c @@ -18,6 +18,90 @@ #include <math.h> void + ft_sort_sprites(t_cub *cl) +{ + float dist_tab[4096]; + uint32_t tmp; + int32_t it; + + it = 0; + while (it < cl->mlist->sprite_nbr) + { + dist_tab[it] = ((cl->plist->pos_x - cl->sprites[it].s_pos_x) * + (cl->plist->pos_x - cl->sprites[it].s_pos_x) + + (cl->plist->pos_y - cl->sprites[it].s_pos_y) * + (cl->plist->pos_y - cl->sprites[it].s_pos_y)); + cl->mlist->sprite_order[it] = it; + it++; + } + it = 0; + while (it < cl->mlist->sprite_nbr) + { + if (dist_tab[it] > dist_tab[it + 1]) + { + tmp = dist_tab[it]; + dist_tab[it] = dist_tab[it + 1]; + dist_tab[it + 1] = tmp; + tmp = cl->mlist->sprite_order[it]; + cl->mlist->sprite_order[it] = cl->mlist->sprite_order[it + 1]; + cl->mlist->sprite_order[it + 1] = tmp; + it = 0; + } + } +} + +void + ft_sprite_height(t_cub *cl, t_sprite *sprite) +{ + sprite->spriteheight = abs((int)(cl->wlist->y_size / (sprite->transformy))); + sprite->drawstarty = -sprite->spriteheight / 2 + cl->wlist->y_size / 2; + if (sprite->drawstarty < 0) + sprite->drawstarty = 0; + sprite->drawendy = sprite->spriteheight / 2 + cl->wlist->y_size / 2; + if (sprite->drawendy >= (int)cl->wlist->y_size) + sprite->drawendy = cl->wlist->y_size; +} + +void + ft_sprite_width(t_cub *cl, t_sprite *sprite) +{ + sprite->spritewidth = abs((int)(cl->wlist->x_size / (sprite->transformy))); + sprite->drawstartx = -sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawstartx < 0) + sprite->drawstartx = 0; + sprite->drawendx = sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawendx >= (int)cl->wlist->x_size) + sprite->drawendx = cl->wlist->x_size; +} + +void + ft_calc_sprite(t_cub *cl) +{ + t_sprite sprite; + int i = 0; + + while (i < cl->mlist->sprite_nbr) + { + sprite = cl->sprites[i]; + sprite.spritex = sprite.s_pos_x - (cl->plist->pos_x - 0.5); + sprite.spritey = sprite.s_pos_y - (cl->plist->pos_y - 0.5); + sprite.invdet = 1.0 / (cl->plist->plane_x * + cl->plist->dir_y - cl->plist->dir_x * cl->plist->plane_y); + sprite.transformx = sprite.invdet * (cl->plist->dir_y * + sprite.spritey - cl->plist->dir_x * sprite.spritex); + sprite.transformy = sprite.invdet * + (-cl->plist->plane_y * sprite.spritex + cl->plist->plane_x * sprite.spritey); + printf("[%f] [%f] x [%f] y [%f] [%d]\n", sprite.spritex, sprite.spritey, sprite.transformx, sprite.transformy, i); + sprite.spritescreenx = (int)((cl->wlist->y_size / 2) * + (1 + sprite.transformx / sprite.transformy)); + ft_sprite_height(cl, &sprite); + ft_sprite_width(cl, &sprite); + ft_draw_sprite(cl, &sprite); + i++; + } +} + +void ft_draw_sprite(t_cub *cl, t_sprite *sprite) { int32_t d; @@ -37,7 +121,7 @@ void sprite->spriteheight * 128; sprite->tex_y = ((d * cl->tlist[4].img_h / 2) / sprite->spriteheight) / 128; - if (cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y]) + if (cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y] && cl->rlist.wall_dist_tab[sprite->x] > cl->rlist.wall_dist) {cl->img.ptr[sprite->x * 4 + (sprite->y * cl->img.sizeline)] = cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * cl->tlist[4].img_h * sprite->tex_y]; cl->img.ptr[sprite->x * 4 + (sprite->y * |