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author | Rudy Bousset <rbousset@z2r4p3.le-101.fr> | 2020-01-23 15:40:55 +0100 |
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committer | Rudy Bousset <rbousset@z2r4p3.le-101.fr> | 2020-01-23 15:40:55 +0100 |
commit | 9b431298d0346ce2a181771e9cc78b83c97737f1 (patch) | |
tree | 268d5d29b307bccc1611b4180035e9ccc23edb90 /minilibx/mlx.h | |
parent | Added back minilibx, added gitignore (diff) | |
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Renamed minilibx to mlx
Diffstat (limited to 'minilibx/mlx.h')
-rw-r--r-- | minilibx/mlx.h | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/minilibx/mlx.h b/minilibx/mlx.h deleted file mode 100644 index e75b4af..0000000 --- a/minilibx/mlx.h +++ /dev/null @@ -1,149 +0,0 @@ -/* -** mlx.h for MinilibX in -** -** Made by Charlie Root -** Login <ol@staff.42.fr> -** -** Started on Mon Jul 31 16:37:50 2000 Charlie Root -** Last update Tue Oct 01 16:23:28 2014 Olivier Crouzet -*/ - -/* -** MinilibX - Please report bugs -*/ - - -/* -** FR msg - FR msg - FR msg -** -** MacOSX -** La MinilibX utilise 2 frameworks Mac : OpenGL et AppKit -** qu'il faut ajouter a la compilation : -** -framework OpenGL -framework AppKit -** -** UNIX / Linux -** La MinilibX utilise 2 librairies supplementaires qu'il -** est necessaire de rajouter a la compilation : -** -lmlx -lXext -lX11 -** -** La MinilibX permet le chargement des images de type Xpm. -** Notez que cette implementation est incomplete. -** -** Il y a des differences entre X11 et MacOS. -** les numeros des touches ne sont pas les memes, -** les numeros des boutons souris ne sont pas les memes. -** Egalement l'expose est gere differemment, et sous MacOS -** il est preferable d'entrer le plus tot possible dans mlx_loop, -** il est normal que les fenetres n'apparaissent pas avant mlx_loop -** (ou bien forcez avec mlx_do_sync mais c'est pas genial). -** Sous MacOS, l'octet Alpha est pris en compte dans toutes les -** images, et represente la transparence et non l'opacite comme -** c'est normalement le cas. -*/ - - -#ifndef MLX_H - -#define MLX_H - - -void *mlx_init(); -/* -** needed before everything else. -** return (void *)0 if failed -*/ - - -/* -** Basic actions -*/ - -void *mlx_new_window(void *mlx_ptr, int size_x, int size_y, char *title); -/* -** return void *0 if failed -*/ -int mlx_clear_window(void *mlx_ptr, void *win_ptr); -int mlx_pixel_put(void *mlx_ptr, void *win_ptr, int x, int y, int color); -/* -** origin for x & y is top left corner of the window -** y down is positive -** color is 0x00RRGGBB -*/ - - -/* -** Image stuff -*/ - -void *mlx_new_image(void *mlx_ptr,int width,int height); -/* -** return void *0 if failed -*/ -char *mlx_get_data_addr(void *img_ptr, int *bits_per_pixel, - int *size_line, int *endian); -/* -** endian : 0 = sever X is little endian, 1 = big endian -** endian : useless on macos, client and graphical framework have the same endian -*/ -int mlx_put_image_to_window(void *mlx_ptr, void *win_ptr, void *img_ptr, - int x, int y); -unsigned int mlx_get_color_value(void *mlx_ptr, int color); - - -/* -** dealing with Events -*/ - -int mlx_mouse_hook (void *win_ptr, int (*funct_ptr)(), void *param); -int mlx_key_hook (void *win_ptr, int (*funct_ptr)(), void *param); -int mlx_expose_hook (void *win_ptr, int (*funct_ptr)(), void *param); - -int mlx_loop_hook (void *mlx_ptr, int (*funct_ptr)(), void *param); -int mlx_loop (void *mlx_ptr); - - -/* -** hook funct are called as follow : -** -** expose_hook(void *param); -** key_hook(int keycode, void *param); -** mouse_hook(int button, int x,int y, void *param); -** loop_hook(void *param); -** -*/ - - -/* -** Usually asked... -*/ - -int mlx_string_put(void *mlx_ptr, void *win_ptr, int x, int y, int color, - char *string); -void *mlx_xpm_to_image(void *mlx_ptr, char **xpm_data, - int *width, int *height); -void *mlx_xpm_file_to_image(void *mlx_ptr, char *filename, - int *width, int *height); -void *mlx_png_file_to_image(void *mlx_ptr, char *file, int *width, int *height); - -int mlx_destroy_window(void *mlx_ptr, void *win_ptr); - -int mlx_destroy_image(void *mlx_ptr, void *img_ptr); - -/* -** generic hook system for all events, and minilibX functions that -** can be hooked. Some macro and defines from X11/X.h are needed here. -*/ - -int mlx_hook(void *win_ptr, int x_event, int x_mask, - int (*funct)(), void *param); - -int mlx_mouse_hide(); -int mlx_mouse_show(); -int mlx_mouse_move(void *win_ptr, int x, int y); -int mlx_mouse_get_pos(void *win_ptr, int *x, int *y); - -int mlx_do_key_autorepeatoff(void *mlx_ptr); -int mlx_do_key_autorepeaton(void *mlx_ptr); -int mlx_do_sync(void *mlx_ptr); - -#endif /* MLX_H */ |