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author | JozanLeClerc <bousset.rudy@gmail.com> | 2020-02-29 00:29:17 +0100 |
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committer | JozanLeClerc <bousset.rudy@gmail.com> | 2020-02-29 00:29:17 +0100 |
commit | 4fccd597e3c5c97144e4324c1371db9f7f039967 (patch) | |
tree | 25cb40e9a022ca66fa038864b771e6b0fb15fc05 /inc/cub3d_defines.h | |
parent | All works but one thing is not ok (diff) | |
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Works fine, preparing small map
Diffstat (limited to '')
-rw-r--r-- | inc/cub3d_defines.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h index 8b15838..619d0d4 100644 --- a/inc/cub3d_defines.h +++ b/inc/cub3d_defines.h @@ -101,14 +101,14 @@ enum retvals # define FT_ERR_ALLOCATE "allocation error" # define FT_ERR_READ "read error" -# define FT_ERR_NOT_A_CUB "given map is not a .cub" # define FT_ERR_ARGS "too many or to few arguments" # define FT_ERR_RES_SMALL "resolution is too small" # define FT_ERR_RES_ALPHA "resolution should be digits only" +# define FT_ERR_NOT_A_CUB "given map is not a .cub" # define FT_ERR_NOT_A_XPM "given texture is not a .xpm" # define FT_ERR_COLOR_ALPHA "colors should be digits only" # define FT_ERR_COLOR_MAX "colors should be maximum 255" -# define FT_ERR_COLOR_ARGS "colors three numbers separated by commas" +# define FT_ERR_COLOR_ARGS "colors should be three numbers separated by commas" # define FT_ERR_UNFINISHED "no map" # define FT_ERR_MAP_LEN "map length inconsistency" # define FT_ERR_ILL_ENTRY "illegal map entry" @@ -122,6 +122,8 @@ enum retvals # define FT_ERR_RD_EA "could not find east side texture file" # define FT_ERR_RD_WE "could not find west side texture file" # define FT_ERR_RD_SP "could not find sprite texture file" +# define FT_ERR_RD_NL_TEX "could not find next level texture file" +# define FT_ERR_RD_NL_MAP "could not find next level map file" /* ** ====== MISSING ERROR MSG ====== @@ -133,6 +135,8 @@ enum retvals # define FT_ERR_MISS_EAST "east side texture" # define FT_ERR_MISS_WEST "west side texture" # define FT_ERR_MISS_SPRITE "sprite texture" +# define FT_ERR_MISS_NLVL_PATH "next level path" +# define FT_ERR_MISS_NLVL "next level texture" # define FT_ERR_MISS_RESOLUTION "resolution" # define FT_ERR_MISS_FLOOR_C "floor color" # define FT_ERR_MISS_CEIL_C "ceiling color" |