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author | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-28 16:46:40 +0100 |
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committer | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-28 16:46:40 +0100 |
commit | b3aecb150f55ebc9dde7c1b09559d1566e9e92a6 (patch) | |
tree | fec17255ec594ddfb6f98121d987ada32461db06 | |
parent | normed (diff) | |
download | 42-cub3d-b3aecb150f55ebc9dde7c1b09559d1566e9e92a6.tar.gz 42-cub3d-b3aecb150f55ebc9dde7c1b09559d1566e9e92a6.tar.bz2 42-cub3d-b3aecb150f55ebc9dde7c1b09559d1566e9e92a6.tar.xz 42-cub3d-b3aecb150f55ebc9dde7c1b09559d1566e9e92a6.tar.zst 42-cub3d-b3aecb150f55ebc9dde7c1b09559d1566e9e92a6.zip |
All in sprites
-rw-r--r-- | Makefile | 14 | ||||
-rw-r--r-- | inc/cub3d_defines.h | 2 | ||||
-rw-r--r-- | inc/cub3d_structs.h | 7 | ||||
-rw-r--r-- | minilibx_linux/Makefile.gen | 2 | ||||
-rw-r--r-- | minilibx_linux/test/Makefile.gen | 2 | ||||
-rw-r--r-- | src/ft_del_sprites_lists.c | 7 | ||||
-rw-r--r-- | src/ft_draw_sprite_extra.c | 6 | ||||
-rw-r--r-- | src/ft_find_item.c | 11 | ||||
-rw-r--r-- | src/ft_get_spawns.c | 6 | ||||
-rw-r--r-- | src/ft_get_sprite_spawns.c | 13 | ||||
-rw-r--r-- | src/ft_init_lists.c | 2 | ||||
-rw-r--r-- | src/ft_init_map.c | 7 | ||||
-rw-r--r-- | src/ft_init_sprites.c | 8 | ||||
-rw-r--r-- | src/ft_raycasting.c | 4 | ||||
-rw-r--r-- | src/ft_warp_level.c | 2 |
15 files changed, 46 insertions, 47 deletions
@@ -103,17 +103,17 @@ SRCS_NAME += ft_death_screen.c SRCS_NAME += ft_death_hooks.c SRCS_NAME += ft_init_sprites.c SRCS_NAME += ft_get_fps_count.c -SRCS_NAME += ft_get_heal_spawn.c -SRCS_NAME += ft_draw_heals.c -SRCS_NAME += ft_draw_heals_extra.c +# SRCS_NAME += ft_get_heal_spawn.c +# SRCS_NAME += ft_draw_heals.c +# SRCS_NAME += ft_draw_heals_extra.c SRCS_NAME += ft_find_item.c SRCS_NAME += ft_tex_weap_init.c -SRCS_NAME += ft_get_weapon_spawn.c -SRCS_NAME += ft_draw_weapons.c -SRCS_NAME += ft_draw_weapons_extra.c +# SRCS_NAME += ft_get_weapon_spawn.c +# SRCS_NAME += ft_draw_weapons.c +# SRCS_NAME += ft_draw_weapons_extra.c SRCS_NAME += ft_draw_handweap.c SRCS_NAME += ft_switch_weapons.c -SRCS_NAME += ft_init_weaps.c +# SRCS_NAME += ft_init_weaps.c SRCS_NAME += ft_check_missing_defines.c SRCS_NAME += ft_check_missing_sfx.c SRCS_NAME += ft_del_tex.c diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h index 7b4d1b8..3cee49a 100644 --- a/inc/cub3d_defines.h +++ b/inc/cub3d_defines.h @@ -303,6 +303,6 @@ enum */ # define FT_PARSE_END_RET 25 -# define FT_TOTAL_SPRT 9 +# define FT_TOTAL_SPRT 13 # endif diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h index 639710f..5af18a4 100644 --- a/inc/cub3d_structs.h +++ b/inc/cub3d_structs.h @@ -205,13 +205,8 @@ typedef struct s_map size_t mapl_len; int16_t sprite_nbr[FT_TOTAL_SPRT]; uint8_t sprite_var; - uint8_t weapon_var; int32_t sprite_order[FT_TOTAL_SPRT][4096]; int32_t st_o[FT_TOTAL_SPRT + 1]; - int32_t heals_nbr; - int32_t weaps_nbr[3]; - int32_t heals_order[64]; - int32_t weaps_order[3][1]; size_t line_chk; size_t map_start; uint8_t isspawn; @@ -274,8 +269,6 @@ typedef struct s_cub struct s_img tweap[6]; struct s_img tnum[12]; struct s_sprite **sprites; - struct s_sprite heals[64]; - struct s_sprite **weaps; struct s_sfx sfx[13]; } t_cub; diff --git a/minilibx_linux/Makefile.gen b/minilibx_linux/Makefile.gen index e5e2ce0..5e2b3c1 100644 --- a/minilibx_linux/Makefile.gen +++ b/minilibx_linux/Makefile.gen @@ -1,5 +1,5 @@ INC=/usr/include -HT=Linux +HT=x86_64 DOCP=do_cp ## ## Makefile for MiniLibX in /home/boulon/work/c/raytraceur/minilibx diff --git a/minilibx_linux/test/Makefile.gen b/minilibx_linux/test/Makefile.gen index 7c67f50..c13f70c 100644 --- a/minilibx_linux/test/Makefile.gen +++ b/minilibx_linux/test/Makefile.gen @@ -1,5 +1,5 @@ INC=/usr/include -HT=Linux +HT=x86_64 DOCP=do_cp diff --git a/src/ft_del_sprites_lists.c b/src/ft_del_sprites_lists.c index 613ac82..6a1a662 100644 --- a/src/ft_del_sprites_lists.c +++ b/src/ft_del_sprites_lists.c @@ -26,11 +26,4 @@ void i++; } ft_memdel((void*)&clist->sprites); - i = 0; - while (i < 3) - { - ft_memdel((void*)&clist->weaps[i]); - i++; - } - ft_memdel((void*)&clist->weaps); } diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c index 57b0b86..c64d2c1 100644 --- a/src/ft_draw_sprite_extra.c +++ b/src/ft_draw_sprite_extra.c @@ -58,6 +58,10 @@ static int8_t return (st_o + 7); else if (st_o == 8) return (15); + else if (st_o == 9) + return (17); + else if (st_o >= 10) + return (st_o + 8); return (0); } @@ -71,7 +75,7 @@ void i = -1; j = -1; ft_sort_sprites(cl, -1, -1); - while (++j < 9) + while (++j < FT_TOTAL_SPRT) { while (++i < cl->mlist.sprite_nbr[cl->mlist.st_o[j]] && cl->mlist.st_o[j] != -1 ) { diff --git a/src/ft_find_item.c b/src/ft_find_item.c index 59b4a4f..2d6f272 100644 --- a/src/ft_find_item.c +++ b/src/ft_find_item.c @@ -22,7 +22,8 @@ static uint16_t id = 0; while (id <= 64) { - if (cl->heals[id].s_pos_y == pos_y && cl->heals[id].s_pos_x == pos_x) + if (cl->sprites[9][id].s_pos_y == pos_y && + cl->sprites[9][id].s_pos_x == pos_x) return (id); id++; } @@ -55,8 +56,8 @@ static void else if (map_char == '#') weap_id = 2; cl->mlist.map[(uint64_t)pl->pos_y][(uint64_t)pl->pos_x] = '0'; - cl->weaps[weap_id][0].s_pos_x = 0; - cl->weaps[weap_id][0].s_pos_y = 0; + cl->sprites[10 + weap_id][0].s_pos_x = 0; + cl->sprites[10 + weap_id][0].s_pos_y = 0; pl->has_weapon[weap_id] = 1; pl->handles_weapon = (weap_id == 0) ? (0) : (pl->handles_weapon); pl->handles_weapon = (weap_id == 1) ? (2) : (pl->handles_weapon); @@ -86,8 +87,8 @@ void ml->map[(uint64_t)pl->pos_y][(uint64_t)pl->pos_x] = '0'; id = ft_fetch_heals_id((uint64_t)pl->pos_y, (uint64_t)pl->pos_x, cl); - cl->heals[id].s_pos_x = 0; - cl->heals[id].s_pos_y = 0; + cl->sprites[9][id].s_pos_x = 0; + cl->sprites[9][id].s_pos_y = 0; cl->sfx[5].sfx_play(cl->sfx); } ft_weapon_check(map_char, pl, cl); diff --git a/src/ft_get_spawns.c b/src/ft_get_spawns.c index 9bd7040..0caedf3 100644 --- a/src/ft_get_spawns.c +++ b/src/ft_get_spawns.c @@ -20,7 +20,7 @@ void ft_get_player_spawn(&cl->plist, cl); ft_get_sprite_spawn(cl); /* ft_get_trap_spawn(cl); */ - ft_get_heal_spawn(cl); - if (cl->isdead == 0) - ft_get_weapon_spawn(cl); + /* ft_get_heal_spawn(cl); */ + /* if (cl->isdead == 0) */ + /* ft_get_weapon_spawn(cl); */ } diff --git a/src/ft_get_sprite_spawns.c b/src/ft_get_sprite_spawns.c index 0dc0f7a..0d20664 100644 --- a/src/ft_get_sprite_spawns.c +++ b/src/ft_get_sprite_spawns.c @@ -52,8 +52,19 @@ static void static int8_t ft_other_next_sprite(t_cub *cl, int s_n) { - if (s_n == 7) + if (s_n + 1 == 8) return (ft_get_next_sprite(cl, 8, 'T', 0)); + if (s_n + 1 == 9) + return (ft_get_next_sprite(cl, 9, '+', 0)); + if (cl->isdead == 0) + { + if (s_n + 1 == 10) + return (ft_get_next_sprite(cl, 10, '!', 0)); + if (s_n + 1 == 11) + return (ft_get_next_sprite(cl, 11, '@', 0)); + if (s_n + 1 == 12) + return (ft_get_next_sprite(cl, 12, '#', 0)); + } return (0); } diff --git a/src/ft_init_lists.c b/src/ft_init_lists.c index 942b9a4..25b8eb6 100644 --- a/src/ft_init_lists.c +++ b/src/ft_init_lists.c @@ -115,8 +115,6 @@ int8_t return (-1); if (ft_init_sprites(&clist->sprites) < 0) return (-1); - if (ft_init_weaps(&clist->weaps) < 0) - return (-1); ft_sprintf(clist->fps_count, "fps: 60"); clist->isdead = 0; clist->moves = 0; diff --git a/src/ft_init_map.c b/src/ft_init_map.c index 1859afe..a7f82f5 100644 --- a/src/ft_init_map.c +++ b/src/ft_init_map.c @@ -64,18 +64,12 @@ int8_t mlist->nlx = 0; mlist->nly = 0; mlist->sprite_var = 0; - mlist->weapon_var = 0; mlist->topsp = 0; ft_bzero(mlist->sprite_nbr, FT_TOTAL_SPRT); i = -1; while (++i < FT_TOTAL_SPRT) ft_bzero(mlist->sprite_order[i], 4096); ft_bzero(mlist->st_o, FT_TOTAL_SPRT + 1); - ft_bzero(mlist->heals_order, 64); - mlist->weaps_nbr[0] = 0; - mlist->weaps_nbr[1] = 0; - mlist->weaps_nbr[2] = 0; - ft_bzero(mlist->weaps_order, 1); return (0); } @@ -102,6 +96,5 @@ int8_t mlist->isskybox = 0; mlist->istraps = 0; mlist->isheals = 0; - mlist->heals_nbr = 0; return (ft_init_map_norme(mlist)); } diff --git a/src/ft_init_sprites.c b/src/ft_init_sprites.c index 1a23c26..ee9506f 100644 --- a/src/ft_init_sprites.c +++ b/src/ft_init_sprites.c @@ -49,5 +49,13 @@ int8_t } if (!(*((*sprites) + 8) = (t_sprite*)ft_calloc(512, sizeof(t_sprite)))) return (-1); + if (!(*((*sprites) + 9) = (t_sprite*)ft_calloc(64, sizeof(t_sprite)))) + return (-1); + i = 9; + while (++i < 13) + { + if (!(*((*sprites) + i) = (t_sprite*)ft_calloc(4, sizeof(t_sprite)))) + return (-1); + } return (0); } diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c index 0a1acac..f9a0e45 100644 --- a/src/ft_raycasting.c +++ b/src/ft_raycasting.c @@ -107,9 +107,9 @@ void pthread_join(tid[0], 0x0); pthread_join(tid[1], 0x0); ft_calc_sprite(cl); - ft_calc_heal(cl); + /* ft_calc_heal(cl); */ /* ft_calc_trap(cl); */ - ft_calc_weaps(cl); + /* ft_calc_weaps(cl); */ if (cl->plist.handles_weapon > -1) ft_draw_handweap(cl); ft_del_tabs(cl); diff --git a/src/ft_warp_level.c b/src/ft_warp_level.c index 90bd9f7..f9fac3e 100644 --- a/src/ft_warp_level.c +++ b/src/ft_warp_level.c @@ -60,8 +60,6 @@ static int8_t ft_del_sprites_lists(cl); if (ft_init_sprites(&cl->sprites) < 0) return (-1); - if (ft_init_weaps(&cl->weaps) < 0) - return (-1); if (ft_init_map(&cl->mlist) < 0) return (-1); i = 0; |