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authorJozanLeClerc <bousset.rudy@gmail.com>2020-03-25 17:16:48 +0100
committerJozanLeClerc <bousset.rudy@gmail.com>2020-03-25 17:16:48 +0100
commita88662bebb21d598c7d06f09433950ba10155cff (patch)
tree42af13d4544744253fa55fbea0e9cbd40a6354e4
parentGet normed (diff)
parentpourquoi se priver de stack (diff)
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Merge branch 'better_m_s'
-rw-r--r--Makefile1
-rw-r--r--inc/cub3d.h1
-rw-r--r--inc/cub3d_structs.h1
-rw-r--r--map/map_one.cub24
-rw-r--r--map/map_two.cub36
-rw-r--r--src/ft_draw_sprite.c5
-rw-r--r--src/ft_draw_sprite_extra.c18
-rw-r--r--src/ft_init_map.c1
-rw-r--r--src/ft_sort_s_t.c47
9 files changed, 95 insertions, 39 deletions
diff --git a/Makefile b/Makefile
index 3d5078b..2692ab5 100644
--- a/Makefile
+++ b/Makefile
@@ -134,6 +134,7 @@ SRCS_NAME += ft_hud_threads_next.c
SRCS_NAME += ft_wall_threads.c
SRCS_NAME += ft_floor_threads.c
SRCS_NAME += ft_castray_loop.c
+SRCS_NAME += ft_sort_s_t.c
#--------------------------------------------------------------------------------------------------#
SRCS = $(addprefix ${SRCS_DIR},${SRCS_NAME})
#--------------------------------------------------------------------------------------------------#
diff --git a/inc/cub3d.h b/inc/cub3d.h
index 454dc46..38d4e3f 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -88,6 +88,7 @@ void ft_draw_circle(float a, float b,
void ft_draw_verline(t_cub *cl, int32_t x, int32_t y, int32_t y2);
void ft_sprite_h_w(t_cub *cl, t_sprite *sprite);
void ft_sort_sprites(t_cub *cl, int16_t i, int16_t j);
+void ft_sort_s_t(t_cub *cl, float dist_tab[8][4096]);
void ft_calc_sprite(t_cub *cl);
void ft_draw_sprite(t_cub *cl, t_sprite *sprite);
void ft_calc_trap(t_cub *cl);
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index 3f3fb0e..1b46312 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -206,6 +206,7 @@ typedef struct s_map
uint8_t sprite_var;
uint8_t weapon_var;
int32_t sprite_order[8][4096];
+ int32_t st_o[8];
int32_t traps_nbr;
int32_t heals_nbr;
int32_t weaps_nbr[3];
diff --git a/map/map_one.cub b/map/map_one.cub
index b11ff6d..a627cf2 100644
--- a/map/map_one.cub
+++ b/map/map_one.cub
@@ -1,39 +1,39 @@
-R 1600 1000
+R 1280 1024
NO ./media/img/tex/wood_wall_1.xpm
SO ./media/img/tex/wood_wall_1.xpm
EA ./media/img/tex/wood_wall_1.xpm
WE ./media/img/tex/wood_wall_1.xpm
-S ./media/img/sprites/pillar.xpm
C ./media/img/tex/wood_ceil.xpm
F ./media/img/tex/parquet.xpm
+S ./media/img/sprites/pillar.xpm
S3 ./media/img/sprites/pylon.xpm
-S4 ./media/img/sprites/wood_chest.xpm
+S4 ./media/img/sprites/hey.xpm
T ./media/img/sprites/spikes.xpm
SH 2
- 1111111
-111111111111000001
-100000000+00000301
-10000E000T00000301
-100000000000000301
-100100000+00000001
-101100000111000001
+ 11111111111111111111
+1111111111110000000000000000001
+1000000000000000000000000000001
+10000E0000000203040506070809001
+1000000000000000000000000000001
+1001000000000000000000000000001
+1011000001110000011111111111111
111111111111110011
1000001 100001
1001001 100001
1011001 100001
111101111111110111
10000000110101011
-12020202020000001
+10000000000000001
1#000000000000001
1@000000000000001
1!000000000000001
-12020202020000001
+10000000000000001
11000000110100011
11110111111101011
11111 1 1111
diff --git a/map/map_two.cub b/map/map_two.cub
index 9300699..2d817a1 100644
--- a/map/map_two.cub
+++ b/map/map_two.cub
@@ -1,25 +1,29 @@
-R 1280 800
+R 800 800
NO ./media/img/tex/linuz.xpm
SO ./media/img/tex/linuz.xpm
EA ./media/img/tex/linuz.xpm
WE ./media/img/tex/linuz.xpm
+
+
S ./media/img/sprites/pillar.xpm
-S3 ./media/img/sprites/pillar.xpm
-S4 ./media/img/sprites/pillar.xpm
+S3 ./media/img/sprites/pylon.xpm
+S4 ./media/img/sprites/hey.xpm
+
+
SH 5
-C ./media/img/tex/arrow1.xpm
-F ./media/img/tex/arrow2.xpm
+C 0,150,150
+F 0,150,150
-111111111111111111111111111111111111
-100000000000000000000000000000000001
-100000000000030000000000000000000001
-100000000000000000000000000000000001
-10000000000002020202000W000000000001
-100000000000000000000000000000000001
-100000000000040000000000000000000001
-100000000000000000000000000000000001
-100000000000000000000000000000000001
-100000000000000000000000000000000001
-111111111111111111111111111111111111
+11111111111111111111111111111
+10000000000000000000000000001
+10000000000000000000000000001
+10000023000004000000000000001
+1000002300W004000000000000001
+10000023000004000000000000001
+10000000000000000000000000001
+10000000000000000000000000001
+10000000000000000000000000001
+10000000000000000000000000001
+11111111111111111111111111111
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index b381957..5c0fe41 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -41,9 +41,9 @@ void
{
float dist_tab[8][4096];
- while (++jt <= cl->mlist.sprite_var)
+ while (++jt < cl->mlist.sprite_var)
{
- while (++it <= cl->mlist.sprite_nbr[jt])
+ while (++it < cl->mlist.sprite_nbr[jt])
{
dist_tab[jt][it] =
((cl->plist.pos_x - cl->sprites[jt][it].s_pos_x) *
@@ -62,6 +62,7 @@ void
ft_sort_sprites_norme(dist_tab[jt], &it, jt, cl);
it = -1;
}
+ ft_sort_s_t(cl, dist_tab);
}
static void
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c
index 323906a..0830d2c 100644
--- a/src/ft_draw_sprite_extra.c
+++ b/src/ft_draw_sprite_extra.c
@@ -54,23 +54,23 @@ void
int32_t i;
int32_t j;
- i = 0;
- j = 0;
+ i = -1;
+ j = -1;
ft_sort_sprites(cl, -1, -1);
- while (j < cl->mlist.sprite_var)
+ while (++j < cl->mlist.sprite_var)
{
- while (i < cl->mlist.sprite_nbr[j])
+ while (++i < cl->mlist.sprite_nbr[j])
{
- sprite = cl->sprites[j][cl->mlist.sprite_order[j][i]];
- sprite.current_sprite = (j == 0) ? 4 : j + 7;
+ sprite = cl->sprites[cl->mlist.st_o[j]][cl->mlist.sprite_order[cl->mlist
+ .st_o[j]][i]];
+ sprite.current_sprite = (cl->mlist.st_o[j] == 0) ?
+ 4 : cl->mlist.st_o[j] + 7;
sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5);
sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5);
ft_init_sprite(cl, &sprite);
ft_sprite_h_w(cl, &sprite);
ft_draw_sprite(cl, &sprite);
- i++;
}
- i = 0;
- j++;
+ i = -1;
}
}
diff --git a/src/ft_init_map.c b/src/ft_init_map.c
index 9ddbb47..d252f2e 100644
--- a/src/ft_init_map.c
+++ b/src/ft_init_map.c
@@ -66,6 +66,7 @@ int8_t
mlist->topsp = 0;
ft_bzero(mlist->sprite_nbr, 4096);
ft_bzero(mlist->sprite_order, 4096);
+ ft_bzero(mlist->st_o, 4096);
ft_bzero(mlist->traps_order, 512);
ft_bzero(mlist->heals_order, 64);
mlist->weaps_nbr[0] = 0;
diff --git a/src/ft_sort_s_t.c b/src/ft_sort_s_t.c
new file mode 100644
index 0000000..24ed358
--- /dev/null
+++ b/src/ft_sort_s_t.c
@@ -0,0 +1,47 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_sort_s_t.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/24 20:22:45 by rbousset #+# #+# */
+/* Updated: 2020/03/09 18:56:01 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
+#include <libft.h>
+#include <cub3d.h>
+#include <stdint.h>
+
+static void
+ ft_init_st(uint16_t sprite_var, int32_t st_o[8])
+{
+ int8_t i;
+
+ i = -1;
+ while (++i < sprite_var)
+ st_o[i] = i;
+}
+
+void
+ ft_sort_s_t(t_cub *cl, float dist_tab[8][4096])
+{
+ int16_t i;
+ int32_t tmp;
+ float tmp_i[4096];
+
+ i = -1;
+ ft_init_st(cl->mlist.sprite_var, cl->mlist.st_o);
+ while (++i < cl->mlist.sprite_var)
+ if (dist_tab[i][0] < dist_tab[i + 1][0])
+ {
+ tmp = cl->mlist.st_o[i];
+ cl->mlist.st_o[i] = cl->mlist.st_o[i + 1];
+ cl->mlist.st_o[i + 1] = tmp;
+ ft_memcpy(tmp_i, dist_tab[i], 4096);
+ ft_memcpy(dist_tab[i], dist_tab[i + 1], 4096);
+ ft_memcpy(dist_tab[i + 1], tmp_i, 4096);
+ i = -1;
+ }
+}