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authorRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 19:08:03 +0100
committerRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 19:08:03 +0100
commit7b7d5343c6042ce90ed213e967c34a07875e2e85 (patch)
tree0943f8592c6d480a85099750dbbd6b9b045e66eb
parentBug fix, 1px bug is back (diff)
parentoy (diff)
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Merge branch 'sprites'
-rw-r--r--Makefile1
-rw-r--r--inc/cub3d.h1
-rw-r--r--inc/cub3d_structs.h12
-rw-r--r--map/map_one.cub12
-rw-r--r--media/img/pillar.xpm91
-rw-r--r--src/ft_detect.c3
-rw-r--r--src/ft_draw_sprite.c41
-rw-r--r--src/ft_get_sprite.c20
-rw-r--r--src/ft_raycasting.c30
9 files changed, 207 insertions, 4 deletions
diff --git a/Makefile b/Makefile
index 93c2f04..8540a0e 100644
--- a/Makefile
+++ b/Makefile
@@ -61,6 +61,7 @@ SRCS_NAME += ft_convert_keycode.c
SRCS_NAME += ft_key_loop.c
SRCS_NAME += ft_draw_hud.c
SRCS_NAME += ft_music.c
+SRCS_NAME += ft_draw_sprite.c
#--------------------------------------------------------------------------------------------------#
SRCS = $(addprefix ${SRCS_DIR},${SRCS_NAME})
#--------------------------------------------------------------------------------------------------#
diff --git a/inc/cub3d.h b/inc/cub3d.h
index cf855b2..5f1c6f8 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -90,5 +90,6 @@ void ft_draw_life_bar(size_t map_w,
const int8_t life,
t_cub *cl);
void ft_music(t_cub *cl);
+void ft_draw_sprite(t_cub *cl, int i);
# endif
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index 639de11..a173e8c 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -49,11 +49,22 @@ typedef struct s_rgb
typedef struct s_sprite
{
+ int32_t s_screen_x;
+ int32_t s_pos_x;
+ int32_t s_pos_y;
+ double s_x;
+ double s_y;
int32_t s_h;
int32_t s_w;
int32_t s_start_x;
int32_t s_start_y;
+ int32_t s_end_x;
+ int32_t s_end_y;
int32_t s_tex_y;
+ double sprite_transform_x;
+ double sprite_transform_y;
+ double sprite_dist;
+ double inv_c_m;
} t_sprite;
typedef struct s_player
@@ -126,6 +137,7 @@ typedef struct s_cub
struct s_rgb f_rgb;
struct s_rgb c_rgb;
struct s_img tlist[5];
+ struct s_sprite sp_list;
} t_cub;
# endif
diff --git a/map/map_one.cub b/map/map_one.cub
index 22f3bc5..cc4b774 100644
--- a/map/map_one.cub
+++ b/map/map_one.cub
@@ -1,10 +1,18 @@
R 1400 900
+<<<<<<< HEAD
NO ./media/img/BRIQUASSES.xpm
SO ./media/img/BRIQUASSE_3.xpm
EA ./media/img/BRIQUASSES_2.xpm
WE ./media/img/MURLOL.xpm
S ./media/img/MURLOL.xpm
+=======
+NO ./map/img/BRIQUASSES.xpm
+SO ./map/img/BRIQUASSE_3.xpm
+EA ./map/img/BRIQUASSES_2.xpm
+WE ./map/img/MURLOL.xpm
+S ./map/img/pillar.xpm
+>>>>>>> sprites
C 50,100,200
F 50,190,124
@@ -12,7 +20,11 @@ F 50,190,124
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1
1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1
+<<<<<<< HEAD
1 S 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 1
+=======
+1 E 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 1
+>>>>>>> sprites
1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 1 1
1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1
1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1
diff --git a/media/img/pillar.xpm b/media/img/pillar.xpm
new file mode 100644
index 0000000..4a0c656
--- /dev/null
+++ b/media/img/pillar.xpm
@@ -0,0 +1,91 @@
+/* XPM */
+static char *_8e53538c4e441a6b69ed6027602859e[] = {
+/* columns rows colors chars-per-pixel */
+"64 64 21 1 ",
+" c black",
+". c #202020",
+"X c #2C2C2C",
+"o c gray22",
+"O c gray25",
+"+ c #484848",
+"@ c #4C4C4C",
+"# c gray33",
+"$ c gray36",
+"% c #646464",
+"& c gray44",
+"* c #7C7C7C",
+"= c gray55",
+"- c #989898",
+"; c gray66",
+": c #B4B4B4",
+"> c #C0C0C0",
+", c #D0D0D0",
+"< c gainsboro",
+"1 c #ECECEC",
+"2 c gray99",
+/* pixels */
+" ;;;;=======&&&&% ",
+" ;;<<,,,>>>::;;--==*&&%#+## ",
+" >22111<<<,,,>>::;-&>=*&%#+OooX ",
+" 12222111222<<,>>::;--=**+#+Ooo.X ",
+" <112222221<,>>::;;-=**&%%%%oOoX.XX ",
+" <<1122211,,,>>;,;;-=**&%%#O+XX..XX ",
+" ><<2122111<<,,>>::;-=*&%#+OXo..XXX ",
+" >>211221122<<,>>;;-=*&%#OoX...XX ",
+" :1122221<,>;:-=*&%#+OXoX.... ",
+" :>>2221<,>:;-=*&%#+OoXX..X ",
+" ->1221<,>:;-=*&#%+OoX..X ",
+" ->1221<,>:;-=*&%#+OoX..X ",
+" ->2221<,>:;=;*&%#+OXo..X ",
+" ->2221<,>:=-;*&%#+OoX..X ",
+" ->2221<,>:;-=*&%O%OoX..X ",
+" ->2221<,>:;-=*&%#%OoX..X ",
+" ->11<,>:;-=*&%#+O+X....X ",
+" -=;:;;==*&&%%#+OoX...... ",
+" <2<1221<,>:;-=*&#%+o.X ",
+" ><2222<,>:;-=*&%#+#oXX.o ",
+" ><2221<,,:;-*=&%#+OoX..X ",
+" ->2221<:1:;-=&*%#+OoX..X ",
+" ->2221<>1:;-=*&%#+OXo..X ",
+" ->2221<,,:;-=*&#%+OoX .X ",
+" ->2221<,>:;-=*&%#+X+X..X ",
+" -;2221:2>:;-=*&%#+OoX..X ",
+" -<2221<,>:;-*-&%#+oOX..X ",
+" ->2221<:<:;-=*&%+#OoX..X ",
+" ->2221<,>:;=-*&%#+OXo..X ",
+" *-<1<,>:;-=*&%#+OoX..... ",
+" *-;-==**&&%%#+OoX.. ",
+" ;,22222><,>:;-=*&%#+oXXo ",
+" ->2221<1>:;-=*&%#+OoX..X ",
+" ->2221<,>:;=-*%*#+OXO .X ",
+" ->2221<:1:;-=*&%#O+oX..X ",
+" ->22<2<,>:;-=*&%+#Oo.X.X ",
+" ->2121<:>;:-*=&%##OoX... ",
+" ->2221:2>:;-=*&%#+oOX..X ",
+" ->22212,>:;-=&*%#+OoX..X ",
+" ->22<2<,>:;=-*&%#O+Xo..X ",
+" ->2221<,:<;-=*&#%+OoX..X ",
+" ->2221,1>:;-=&*%#+OXo..X ",
+" *>1211<,>:--=*&%+#OoX..o ",
+" ;,<>>>:;-&-&%#+OoX.... ",
+" ;1:>,>-=*&#%%#+OoX...... ",
+" -,212221<,>:=-=*&%#+o.XX ",
+" ->2221<,>:;-*-&%#+OXO..X ",
+" ->222,2,>-<-=*&%#+OoX..X ",
+" ->2221<,>:;-*-&%+#OoX..X ",
+" ->2221<,>:;-=*&#%+OoX..X ",
+" ->2221<,>->-=*%&#+OoX..X ",
+" ->2221<,;<;-=*&%#O#oX..X ",
+" ->122,2,>:;-=*&%#+OoX..X ",
+" ->122,2,>:;-=*&%+#OoX..X ",
+" :<>2221<,>:-:=*&%#+OoXo..X ",
+" :1122221<,>:;-=*&%#+OXoX...XX ",
+" >>212221122<<,>>;;-=*&%#OoX...XXXO+@##$$%% ",
+" ><<2122111<<,,>>::;-=*&%#+OXo..XXXooO++@##$%% ",
+" <<1122211,,,>>::;;=;**&%%#O+XX..XXooooO++@#$$% ",
+" <112222221<,>>::;;-=**&%%&%@@oX.XXooooO++@#$$% ",
+" 12222111222<<,>>::;--=**&$O$oo.XoooOO+@@#$$% ",
+" >22111<<<,,,>:,:;--=*=&%$+OooXOOO+++@#$$% ",
+" ;;<<,,,>>>::;;--==*&&%#+OO+#$$$%%%%%% ",
+" ;;;;=======&&&&%#OO+#$%% "
+};
diff --git a/src/ft_detect.c b/src/ft_detect.c
index fc49a2d..10d7147 100644
--- a/src/ft_detect.c
+++ b/src/ft_detect.c
@@ -74,8 +74,7 @@ void
cl->rlist.sqy += cl->mlist->y_step;
cl->rlist.side = 1;
}
- if (cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '1'
- || cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '2')
+ if (cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '1')
cl->rlist.hit = 1;
}
}
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
new file mode 100644
index 0000000..c90c9ac
--- /dev/null
+++ b/src/ft_draw_sprite.c
@@ -0,0 +1,41 @@
+#include <libft.h>
+#include <cub3d.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+void
+ft_draw_verline_sprite(t_cub *cl, int x, int y, int tex_y)
+{
+ if (cl->tlist[4].tex_x)
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y)] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 1] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 1];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 2] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 2];
+ cl->img.ptr[x * 4 + cl->wlist->x_size * y + 3] = (char)0;
+}
+
+void
+ ft_draw_sprite(t_cub *cl, int x)
+{
+ int hor_it;/*y*/
+ int d;
+ int tex_y;
+
+ hor_it = cl->sp_list.s_start_y;
+ while (hor_it < cl->sp_list.s_end_y)
+ {
+ d = hor_it * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128;
+ d = (d <= 0) ? (-d) : (d);
+ tex_y = ((d * cl->tlist[4].img_h) / cl->rlist.line_h) / 256;
+ (tex_y < 0) ? (tex_y = 0) : 0;
+ ft_draw_verline_sprite(cl, x, hor_it, tex_y);
+ hor_it++;
+ }
+}
diff --git a/src/ft_get_sprite.c b/src/ft_get_sprite.c
index 43de290..806489f 100644
--- a/src/ft_get_sprite.c
+++ b/src/ft_get_sprite.c
@@ -17,8 +17,26 @@
void
ft_get_sprite_spawn(t_cub *clist)
{
+ size_t x;
+ size_t y;
- (void)clist;
+ x = 1;
+ y = 1;
+ while (clist->mlist->map[y])
+ {
+ while (clist->mlist->map[y][x])
+ {
+ if (ft_ischarset("2", clist->mlist->map[y][x]))
+ {
+ clist->sp_list.s_pos_x = x + 0.5;
+ clist->sp_list.s_pos_y = y + 0.5;
+ return ;
+ }
+ x++;
+ }
+ x = 1;
+ y++;
+ }
}
int8_t
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index dd2be64..dd68cd3 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -13,9 +13,35 @@
#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
+#include <stdlib.h>
#include <math.h>
void
+ ft_calc_sprite(t_cub *cl)
+{
+ cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
+ cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
+ cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x - cl->plist->dir_y * cl->plist->plane_y);
+ cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m * (cl->plist->dir_y * cl->sp_list.s_x - cl->plist->dir_x * cl->sp_list.s_y);
+ cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m * (cl->plist->plane_y * cl->sp_list.s_x - cl->plist->plane_x * cl->sp_list.s_y);
+ cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) * (1 + cl->sp_list.sprite_transform_x / cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_h = abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); /*sprite height*/
+ cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_start_y < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
+ cl->sp_list.s_end_y = cl->wlist->y_size - 1;;
+ cl->sp_list.s_w = abs((int)(cl->wlist->x_size * cl->sp_list.sprite_transform_y)); /*sprite width*/
+ cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
+ if (cl->sp_list.s_start_x < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
+ if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
+ cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+}
+
+static void
ft_calc_tex(t_cub *clist)
{
if (clist->rlist.side == 0)
@@ -24,7 +50,7 @@ void
else
clist->rlist.wall_hit_x = (clist->plist->pos_y) +
clist->rlist.wall_dist * clist->rlist.x_ray_dir;
- clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
+ clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
clist->tlist[clist->w_side].tex_x = (int)(clist->rlist.wall_hit_x *
(double)clist->tlist[clist->w_side].img_w);
if (clist->rlist.side == 0 && clist->rlist.x_ray_dir > 0)
@@ -83,7 +109,9 @@ void
cl->rlist.wall_b = wl->y_size - 1;
ft_choose_tex(cl);
ft_calc_tex(cl);
+ ft_calc_sprite(cl);
ft_draw_verline(cl, i, cl->rlist.wall_t, cl->rlist.wall_b);
+ ft_draw_sprite(cl , i);
i++;
}
}