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Diffstat (limited to 'dwm-scratchpads-20200414-728d397b.diff')
-rw-r--r-- | dwm-scratchpads-20200414-728d397b.diff | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/dwm-scratchpads-20200414-728d397b.diff b/dwm-scratchpads-20200414-728d397b.diff deleted file mode 100644 index d3e90c0..0000000 --- a/dwm-scratchpads-20200414-728d397b.diff +++ /dev/null @@ -1,199 +0,0 @@ -From 728d397b21982af88737277fd9d6939a7b558786 Mon Sep 17 00:00:00 2001 -From: Christian Tenllado <ctenllado@gmail.com> -Date: Tue, 14 Apr 2020 23:31:15 +0200 -Subject: [PATCH] Multiple scratchpads - -This patch enables multiple scratchpads, each with one asigned window. -This enables the same scratchpad workflow that you have in i3. - -Scratchpads are implemented as special tags, whose mask does not -apply to new spawned windows. To assign a window to a scratchpad you -have to set up a rule, as you do with regular tags. - -Windows tagged with scratchpad tags can be set floating or not in the -rules array. Most users would probably want them floating (i3 style), -but having them tiled does also perfectly work and might fit better the -DWM approach. In case they are set floating, the patch moves them to the -center of the screen whenever they are shown. The patch can easily be -modified to make this last feature configurable in the rules array (see -the center patch). - -The togglescratch function, borrowed from the previous scratchpad patch -and slightly modified, can be used to spawn a registered scratchpad -process or toggle its view. This function looks for a window tagged with -the selected scratchpad tag. If it is found its view is toggled. If it is -not found the corresponding registered command is spawned. The -config.def.h shows three examples of its use to spawn a terminal in the -first scratchpad tag, a second terminal running ranger on the second -scratchpad tag and the keepassxc application to manage passwords on a -third scratchpad tag. - -If you prefer to spawn your scratchpad applications from the startup -script, you might opt for binding keys to toggleview instead, as -scratchpads are just special tags (you may even extend the TAGKEYS macro -to generalize the key bindings). ---- - config.def.h | 28 ++++++++++++++++++++++++---- - dwm.c | 43 +++++++++++++++++++++++++++++++++++++++++-- - 2 files changed, 65 insertions(+), 6 deletions(-) - -diff --git a/config.def.h b/config.def.h -index 1c0b587..06265e1 100644 ---- a/config.def.h -+++ b/config.def.h -@@ -18,17 +18,33 @@ static const char *colors[][3] = { - [SchemeSel] = { col_gray4, col_cyan, col_cyan }, - }; - -+typedef struct { -+ const char *name; -+ const void *cmd; -+} Sp; -+const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; -+const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL }; -+const char *spcmd3[] = {"keepassxc", NULL }; -+static Sp scratchpads[] = { -+ /* name cmd */ -+ {"spterm", spcmd1}, -+ {"spranger", spcmd2}, -+ {"keepassxc", spcmd3}, -+}; -+ - /* tagging */ - static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; -- - static const Rule rules[] = { - /* xprop(1): - * WM_CLASS(STRING) = instance, class - * WM_NAME(STRING) = title - */ - /* class instance title tags mask isfloating monitor */ -- { "Gimp", NULL, NULL, 0, 1, -1 }, -- { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, -+ { "Gimp", NULL, NULL, 0, 1, -1 }, -+ { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, -+ { NULL, "spterm", NULL, SPTAG(0), 1, -1 }, -+ { NULL, "spfm", NULL, SPTAG(1), 1, -1 }, -+ { NULL, "keepassxc", NULL, SPTAG(2), 0, -1 }, - }; - - /* layout(s) */ -@@ -59,6 +75,7 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() - static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL }; - static const char *termcmd[] = { "st", NULL }; - -+ - static Key keys[] = { - /* modifier key function argument */ - { MODKEY, XK_p, spawn, {.v = dmenucmd } }, -@@ -84,6 +101,9 @@ static Key keys[] = { - { MODKEY, XK_period, focusmon, {.i = +1 } }, - { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, - { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, -+ { MODKEY, XK_y, togglescratch, {.ui = 0 } }, -+ { MODKEY, XK_u, togglescratch, {.ui = 1 } }, -+ { MODKEY, XK_x, togglescratch, {.ui = 2 } }, - TAGKEYS( XK_1, 0) - TAGKEYS( XK_2, 1) - TAGKEYS( XK_3, 2) -@@ -106,7 +126,7 @@ static Button buttons[] = { - { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, - { ClkClientWin, MODKEY, Button1, movemouse, {0} }, - { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, -- { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, -+ { ClkClientWin, MODKEY, Button1, resizemouse, {0} }, - { ClkTagBar, 0, Button1, view, {0} }, - { ClkTagBar, 0, Button3, toggleview, {0} }, - { ClkTagBar, MODKEY, Button1, tag, {0} }, -diff --git a/dwm.c b/dwm.c -index 4465af1..646aa1a 100644 ---- a/dwm.c -+++ b/dwm.c -@@ -54,7 +54,10 @@ - #define MOUSEMASK (BUTTONMASK|PointerMotionMask) - #define WIDTH(X) ((X)->w + 2 * (X)->bw) - #define HEIGHT(X) ((X)->h + 2 * (X)->bw) --#define TAGMASK ((1 << LENGTH(tags)) - 1) -+#define NUMTAGS (LENGTH(tags) + LENGTH(scratchpads)) -+#define TAGMASK ((1 << NUMTAGS) - 1) -+#define SPTAG(i) ((1 << LENGTH(tags)) << (i)) -+#define SPTAGMASK (((1 << LENGTH(scratchpads))-1) << LENGTH(tags)) - #define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad) - - /* enums */ -@@ -211,6 +214,7 @@ static void tagmon(const Arg *arg); - static void tile(Monitor *); - static void togglebar(const Arg *arg); - static void togglefloating(const Arg *arg); -+static void togglescratch(const Arg *arg); - static void toggletag(const Arg *arg); - static void toggleview(const Arg *arg); - static void unfocus(Client *c, int setfocus); -@@ -299,6 +303,11 @@ applyrules(Client *c) - { - c->isfloating = r->isfloating; - c->tags |= r->tags; -+ if ((r->tags & SPTAGMASK) && r->isfloating) { -+ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); -+ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); -+ } -+ - for (m = mons; m && m->num != r->monitor; m = m->next); - if (m) - c->mon = m; -@@ -308,7 +317,7 @@ applyrules(Client *c) - XFree(ch.res_class); - if (ch.res_name) - XFree(ch.res_name); -- c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : c->mon->tagset[c->mon->seltags]; -+ c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : (c->mon->tagset[c->mon->seltags] & ~SPTAGMASK); - } - - int -@@ -1616,6 +1625,10 @@ showhide(Client *c) - if (!c) - return; - if (ISVISIBLE(c)) { -+ if ((c->tags & SPTAGMASK) && c->isfloating) { -+ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); -+ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); -+ } - /* show clients top down */ - XMoveWindow(dpy, c->win, c->x, c->y); - if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen) -@@ -1719,6 +1732,32 @@ togglefloating(const Arg *arg) - arrange(selmon); - } - -+void -+togglescratch(const Arg *arg) -+{ -+ Client *c; -+ unsigned int found = 0; -+ unsigned int scratchtag = SPTAG(arg->ui); -+ Arg sparg = {.v = scratchpads[arg->ui].cmd}; -+ -+ for (c = selmon->clients; c && !(found = c->tags & scratchtag); c = c->next); -+ if (found) { -+ unsigned int newtagset = selmon->tagset[selmon->seltags] ^ scratchtag; -+ if (newtagset) { -+ selmon->tagset[selmon->seltags] = newtagset; -+ focus(NULL); -+ arrange(selmon); -+ } -+ if (ISVISIBLE(c)) { -+ focus(c); -+ restack(selmon); -+ } -+ } else { -+ selmon->tagset[selmon->seltags] |= scratchtag; -+ spawn(&sparg); -+ } -+} -+ - void - toggletag(const Arg *arg) - { --- -2.20.1 - |