diff options
Diffstat (limited to '.config/mpv/scripts/uosc_shared/elements/Button.lua')
-rw-r--r-- | .config/mpv/scripts/uosc_shared/elements/Button.lua | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/.config/mpv/scripts/uosc_shared/elements/Button.lua b/.config/mpv/scripts/uosc_shared/elements/Button.lua new file mode 100644 index 0000000..8d0f725 --- /dev/null +++ b/.config/mpv/scripts/uosc_shared/elements/Button.lua @@ -0,0 +1,90 @@ +local Element = require('uosc_shared/elements/Element') + +---@alias ButtonProps {icon: string; on_click: function; anchor_id?: string; active?: boolean; badge?: string|number; foreground?: string; background?: string; tooltip?: string} + +---@class Button : Element +local Button = class(Element) + +---@param id string +---@param props ButtonProps +function Button:new(id, props) return Class.new(self, id, props) --[[@as Button]] end +---@param id string +---@param props ButtonProps +function Button:init(id, props) + self.icon = props.icon + self.active = props.active + self.tooltip = props.tooltip + self.badge = props.badge + self.foreground = props.foreground or fg + self.background = props.background or bg + ---@type fun() + self.on_click = props.on_click + Element.init(self, id, props) +end + +function Button:on_coordinates() self.font_size = round((self.by - self.ay) * 0.7) end +function Button:on_mbtn_left_down() + -- Don't accept clicks while hidden. + if self:get_visibility() <= 0 then return end + -- We delay the callback to next tick, otherwise we are risking race + -- conditions as we are in the middle of event dispatching. + -- For example, handler might add a menu to the end of the element stack, and that + -- than picks up this click even we are in right now, and instantly closes itself. + mp.add_timeout(0.01, self.on_click) +end + +function Button:render() + local visibility = self:get_visibility() + if visibility <= 0 then return end + + local ass = assdraw.ass_new() + local is_hover = self.proximity_raw == 0 + local is_hover_or_active = is_hover or self.active + local foreground = self.active and self.background or self.foreground + local background = self.active and self.foreground or self.background + + -- Background + if is_hover_or_active then + ass:rect(self.ax, self.ay, self.bx, self.by, { + color = self.active and background or foreground, radius = 2, + opacity = visibility * (self.active and 1 or 0.3), + }) + end + + -- Tooltip on hover + if is_hover and self.tooltip then ass:tooltip(self, self.tooltip) end + + + -- Badge + local icon_clip + if self.badge then + local badge_font_size = self.font_size * 0.6 + local badge_opts = {size = badge_font_size, color = background, opacity = visibility} + local badge_width = text_width(self.badge, badge_opts) + local width, height = math.ceil(badge_width + (badge_font_size / 7) * 2), math.ceil(badge_font_size * 0.93) + local bx, by = self.bx - 1, self.by - 1 + ass:rect(bx - width, by - height, bx, by, { + color = foreground, radius = 2, opacity = visibility, + border = self.active and 0 or 1, border_color = background, + }) + ass:txt(bx - width / 2, by - height / 2, 5, self.badge, badge_opts) + + local clip_border = math.max(self.font_size / 20, 1) + local clip_path = assdraw.ass_new() + clip_path:round_rect_cw( + math.floor((bx - width) - clip_border), math.floor((by - height) - clip_border), bx, by, 3 + ) + icon_clip = '\\iclip(' .. clip_path.scale .. ', ' .. clip_path.text .. ')' + end + + -- Icon + local x, y = round(self.ax + (self.bx - self.ax) / 2), round(self.ay + (self.by - self.ay) / 2) + ass:icon(x, y, self.font_size, self.icon, { + color = foreground, border = self.active and 0 or options.text_border, border_color = background, + opacity = visibility, clip = icon_clip, + }) + + return ass +end + +return Button |