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author | Joe <rrbo@proton.me> | 2023-01-31 14:03:59 +0100 |
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committer | Joe <rrbo@proton.me> | 2023-01-31 14:03:59 +0100 |
commit | efa2957045fe9ea4421ea4a0c546f62a8a27fb58 (patch) | |
tree | 816b267a9d431e28744db41429358516ab0c461b /.config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua | |
parent | up (diff) | |
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update
Diffstat (limited to '.config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua')
-rw-r--r-- | .config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/.config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua b/.config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua new file mode 100644 index 0000000..82a7e43 --- /dev/null +++ b/.config/mpv/scripts/uosc_shared/elements/PauseIndicator.lua @@ -0,0 +1,80 @@ +local Element = require('uosc_shared/elements/Element') + +---@class PauseIndicator : Element +local PauseIndicator = class(Element) + +function PauseIndicator:new() return Class.new(self) --[[@as PauseIndicator]] end +function PauseIndicator:init() + Element.init(self, 'pause_indicator') + self.ignores_menu = true + self.base_icon_opacity = options.pause_indicator == 'flash' and 1 or 0.8 + self.paused = state.pause + self.type = options.pause_indicator + self.is_manual = options.pause_indicator == 'manual' + self.fadeout_requested = false + self.opacity = 0 + + mp.observe_property('pause', 'bool', function(_, paused) + if Elements.timeline.pressed then return end + if options.pause_indicator == 'flash' then + if self.paused == paused then return end + self:flash() + elseif options.pause_indicator == 'static' then + self:decide() + end + end) +end + +function PauseIndicator:flash() + if not self.is_manual and self.type ~= 'flash' then return end + -- can't wait for pause property event listener to set this, because when this is used inside a binding like: + -- cycle pause; script-binding uosc/flash-pause-indicator + -- the pause event is not fired fast enough, and indicator starts rendering with old icon + self.paused = mp.get_property_native('pause') + if self.is_manual then self.type = 'flash' end + self.opacity = 1 + self:tween_property('opacity', 1, 0, 0.15) +end + +-- decides whether static indicator should be visible or not +function PauseIndicator:decide() + if not self.is_manual and self.type ~= 'static' then return end + self.paused = mp.get_property_native('pause') -- see flash() for why this line is necessary + if self.is_manual then self.type = 'static' end + self.opacity = self.paused and 1 or 0 + request_render() + + -- Workaround for an mpv race condition bug during pause on windows builds, which causes osd updates to be ignored. + -- .03 was still loosing renders, .04 was fine, but to be safe I added 10ms more + mp.add_timeout(.05, function() osd:update() end) +end + +function PauseIndicator:render() + if self.opacity == 0 then return end + + local ass = assdraw.ass_new() + local is_static = self.type == 'static' + + -- Background fadeout + if is_static then + ass:rect(0, 0, display.width, display.height, {color = bg, opacity = self.opacity * 0.3}) + end + + -- Icon + local size = round(math.min(display.width, display.height) * (is_static and 0.20 or 0.15)) + size = size + size * (1 - self.opacity) + + if self.paused then + ass:icon(display.width / 2, display.height / 2, size, 'pause', + {border = 1, opacity = self.base_icon_opacity * self.opacity} + ) + else + ass:icon(display.width / 2, display.height / 2, size * 1.2, 'play_arrow', + {border = 1, opacity = self.base_icon_opacity * self.opacity} + ) + end + + return ass +end + +return PauseIndicator |