/*********************************/ /* THRESHOLD ( // */ /* weaponh ( )/ */ /* by salade )(/ */ /* ________________ ( /) */ /* ()__)____________))))) :^} */ /*********************************/ #ifndef WEAPON_H_ #define WEAPON_H_ class Weapon { public: float const & range; unsigned int const & damage; Weapon(float const & rg, unsigned int const & dmg); ~Weapon(); }; #endif // WEAPON_H_