From 1befc82eafb13146427ec941e4240c846a7e6ac2 Mon Sep 17 00:00:00 2001 From: salaaad2 Date: Thu, 13 Jan 2022 23:47:15 +0100 Subject: shit background image featureing hit-- bowser. I meant bowser... --- src/gameplay.hpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/gameplay.hpp') diff --git a/src/gameplay.hpp b/src/gameplay.hpp index a403661..7567efc 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -38,10 +38,10 @@ // TODO: boss textures -#define COOLPURPLE \ - CLITERAL(Color) { 170, 153, 255, 255 } // cool Purple // #define COOLPURPLE \ -// CLITERAL(Color) { 153, 0, 0, 255 } // cool Purple +// CLITERAL(Color) { 170, 153, 255, 255 } // cool Purple +#define COOLPURPLE \ + CLITERAL(Color) { 153, 0, 0, 255 } // cool Purple class Game { int nEnemies; // number of enemies on given level @@ -54,8 +54,6 @@ class Game { std::vector* enemies; - std::vector* terrain; - Entity* player; std::string next; // next level @@ -69,7 +67,7 @@ class Game { Vector2 origin; Texture2D crosshair; - // Texture2D background; + public: Game(std::string const& path); -- cgit v1.2.3