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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-07 13:52:28 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-07 13:52:28 +0100
commit990ca25986157ce629b07d43257e0fbf36071317 (patch)
tree84dc750555b2fdad82fdcdea16d031c247a95809 /src/weapon.cpp
parentadd new weapon, AR and add switching weapons (diff)
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references are weaird, man
Diffstat (limited to '')
-rw-r--r--src/weapon.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/weapon.cpp b/src/weapon.cpp
index f7426d6..34f7a12 100644
--- a/src/weapon.cpp
+++ b/src/weapon.cpp
@@ -10,8 +10,13 @@
#include <iostream>
-AWeapon::AWeapon(float const & rg, unsigned int const & dmg, unsigned int const & mag, const char *s, const char *r) :
- range(rg), damage(dmg), max(mag)
+AWeapon::AWeapon(float const & rg,
+ unsigned int const & dmg,
+ unsigned int const & mag,
+ double const & cd,
+ const char *s,
+ const char *r) :
+ range(rg), damage(dmg), max(mag), cooldown(cd)
{
shot = LoadSound(s);
reload = LoadSound(r);