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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
commit | 24cbda44818cf3a866685638ef6cdbf466a1fb1a (patch) | |
tree | 1b3d12e3e39ba1635c183bb1a69fbc82da10f888 /src/weapon.cpp | |
parent | VERSION 0.0.5 AND A HALF (diff) | |
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add new weapon, AR and add switching weapons
Diffstat (limited to '')
-rw-r--r-- | src/weapon.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/weapon.cpp b/src/weapon.cpp index f357b40..f7426d6 100644 --- a/src/weapon.cpp +++ b/src/weapon.cpp @@ -13,7 +13,6 @@ AWeapon::AWeapon(float const & rg, unsigned int const & dmg, unsigned int const & mag, const char *s, const char *r) : range(rg), damage(dmg), max(mag) { - InitAudioDevice(); shot = LoadSound(s); reload = LoadSound(r); SetSoundVolume(shot, 0.3f); |