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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-11 19:03:38 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-11 19:03:38 +0100
commit9882c48dd970fda09baf219155cc61abd8460e1f (patch)
treefc4bfa621883b42d6627453db1a056951ddd50db /src/gameplay.hpp
parentclang format blind letsgo ! (diff)
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stages now work as intended, with multiple waves : \[v0.0.9\]
Diffstat (limited to '')
-rw-r--r--src/gameplay.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp
index 3a4f4cb..a759f42 100644
--- a/src/gameplay.hpp
+++ b/src/gameplay.hpp
@@ -69,8 +69,8 @@ class Game {
void start();
void draw();
- int tick() const;
- int getKeys() const;
+ int tick() ;
+ int getKeys() ;
int shoot() const;
int hit(Entity en, Vector2 add1, Vector2 add2) const;