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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-14 01:19:37 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-14 01:19:37 +0100 |
commit | 05314c67655e5030d89e85087fba0a699d8a4ba7 (patch) | |
tree | 4a955061ede8fc39dfc74272a0062e6aa6fd7236 /src/gameplay.hpp | |
parent | shit background image featureing hit-- bowser. I meant bowser... (diff) | |
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background can now be specified in map file
Diffstat (limited to '')
-rw-r--r-- | src/gameplay.hpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index 7567efc..62103f4 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -58,6 +58,7 @@ class Game { std::string next; // next level std::string current; // next level + std::string background; // next level int frameWidth; int frameHeight; @@ -84,6 +85,7 @@ class Game { std::string const& getNext() const; // returns next level's string std::string const& getCurrent() const; // returns next level's string + std::string const& getBackground() const; // returns next level's string }; #endif // GAMEPLAY_H_ |