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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-14 01:19:37 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-14 01:19:37 +0100
commit05314c67655e5030d89e85087fba0a699d8a4ba7 (patch)
tree4a955061ede8fc39dfc74272a0062e6aa6fd7236 /src/gameplay.hpp
parentshit background image featureing hit-- bowser. I meant bowser... (diff)
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background can now be specified in map file
Diffstat (limited to '')
-rw-r--r--src/gameplay.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp
index 7567efc..62103f4 100644
--- a/src/gameplay.hpp
+++ b/src/gameplay.hpp
@@ -58,6 +58,7 @@ class Game {
std::string next; // next level
std::string current; // next level
+ std::string background; // next level
int frameWidth;
int frameHeight;
@@ -84,6 +85,7 @@ class Game {
std::string const& getNext() const; // returns next level's string
std::string const& getCurrent() const; // returns next level's string
+ std::string const& getBackground() const; // returns next level's string
};
#endif // GAMEPLAY_H_