diff options
author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 16:01:07 +0100 |
---|---|---|
committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 16:01:07 +0100 |
commit | a9fa439d8412b2c682d512bfe9cc9322caa4336e (patch) | |
tree | f33d1441c79d23faaade744a7f1d2ba718562fbb /src/gameplay.cpp | |
parent | references are weaird, man (diff) | |
download | threshold-a9fa439d8412b2c682d512bfe9cc9322caa4336e.tar.gz threshold-a9fa439d8412b2c682d512bfe9cc9322caa4336e.tar.bz2 threshold-a9fa439d8412b2c682d512bfe9cc9322caa4336e.tar.xz threshold-a9fa439d8412b2c682d512bfe9cc9322caa4336e.tar.zst threshold-a9fa439d8412b2c682d512bfe9cc9322caa4336e.zip |
adjust boss hp and add back fury
Diffstat (limited to '')
-rw-r--r-- | src/gameplay.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 0fdc67c..6180ae4 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -277,7 +277,7 @@ Game::shoot() const if (player->currentWeapon->empty == true) { return (0); } - player->currentWeapon->bang(enemies, player->direction, (Vector2){player->posX, player->posY}, &player->victims); + player->currentWeapon->bang(enemies, player); if (player->currentWeapon->empty == true) { player->reloadTime = GetTime(); } |