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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_raycasting.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/14 17:22:57 by rbousset #+# #+# */
/* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */
/* */
/* ************************************************************************** */
#include <cub3d.h>
#include <stdint.h>
void
ft_floor_cast(uint16_t y, t_cub *cl)
{
t_ray *rl;
rl = &cl->rlist;
rl->x_f_ray_dir = cl->plist.dir_x - cl->plist.plane_x;
rl->y_f_ray_dir = cl->plist.dir_y - cl->plist.plane_y;
rl->x_f_ray_dir_bis = cl->plist.dir_x + cl->plist.plane_x;
rl->y_f_ray_dir_bis = cl->plist.dir_y + cl->plist.plane_y;
rl->p = y - cl->wlist.y_size / 2;
cl->plist.pos_z = 0.5 * cl->wlist.y_size;
}
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