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path: root/src/ft_draw_verline.c
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#include <cub3d.h>

static void
ft_draw_floor(t_cub *cl, int32_t y, int32_t x, int16_t i)
{
	while (i <= y)
	{
		*(int*)(cl->img.ptr +
			(x * 4 + (i * cl->img.sizeline))) = ft_rgb_to_hex(cl->f_rgb);
		i++;
	}
}

static void
ft_draw_ceil(t_cub *cl, int32_t y, int32_t x)
{
	int16_t	i;

	i = 0;
	while (i <= y)
	{
		*(int*)(cl->img.ptr +
			(x * 4 + (i * cl->img.sizeline))) = ft_rgb_to_hex(cl->c_rgb);
		i++;
	}
}

int8_t
ft_draw_verline(t_cub *cl, int32_t x, int32_t y1, int32_t y2, int32_t color)
{
	int32_t y;
	int32_t t;

	if (y1 < 0)
		y1 = 0;
	if (y2 < 0)
		y2 = 0;
	if (y2 >= cl->wlist->y_size)
		y2 = cl->wlist->x_size - 1;
	if (y1 > y2)
	{
		t = y1;
		y1 = y2;
		y2 = t;
	}
	y = y1;
	ft_draw_ceil(cl, y, x);
	while (y <= y2)
	{
		*(int*)(cl->img.ptr + (x * 4 + (y * cl->img.sizeline))) = color;
		y++;
	}
	ft_draw_floor(cl, x, cl->wlist->y_size, y);
	return (0);
}