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path: root/map/qst_start.cub
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R 1024 768

NO media/img/tex/castle_wall.xpm
SO media/img/tex/castle_wall.xpm
EA media/img/tex/castle_wall.xpm
WE media/img/tex/castle_wall.xpm

C media/img/tex/castle_floor.xpm
F media/img/tex/castle_ceil.xpm

S king
S3 media/img/sprites/wood_chest.xpm
S4 pillar
S5 knight
S6 brasero
S7 bow
S8 sword
S9 shield

L map/qst_two_corridor.cub
LT media/img/tex/castle_door.xpm

SH 1

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                  10040000000000000004001  103030603030301
                  10000000000N00000000001  100000000000001
                  10040000000000000004001  150000000000051
                  16000000000000000000061  103000000000301
                  10040000000000000004001  111111001111111
                  10000005000000050000001       1001          11111111111
1111111111        11111111000000011111111       1001          16070707061
1608090061               100000001              1001          10000000001
1000000001     1111111111160000061111111111111111001111111111110000000091
1300000051111111600000000100000001000060000000006000000000600015000000001
1000000000000000000000000000000000000000000000000000000000000000000000001
1300000051111111600000000100000001000000000600000000060000000015000000091
1000000001     1111111111100000001111111111111111111111111111110000000001
1603030061               100000001                            16080808061
1111111111               160000061                            11111111111
                         100000001
                         105000501
                         1111L1111
                         111111111