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#ifndef CUB3D_H #define CUB3D_H typedef struct s_winlist { void *wlx; void *winptr; int x_size; int y_size; } t_winlist; typedef struct s_cublist { char coolcub; } t_cublist; t_cublist *ft_init_cublist(void); t_winlist *ft_init_winlist(void); void ft_parse_map(t_cublist *clist); #endif