/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_warp_level.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rbousset +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/28 20:54:28 by rbousset #+# #+# */ /* Updated: 2020/02/28 20:54:29 by rbousset ### ########lyon.fr */ /* */ /* ************************************************************************** */ #include #include #include #include #include #include #include static void ft_player_keepings(t_cub *cl) { int16_t tmp_life; uint8_t tmp_has[3]; uint16_t tmp_ammo[3]; int8_t tmp_handles; tmp_life = cl->plist.life; tmp_has[0] = cl->plist.has_weapon[0]; tmp_has[1] = cl->plist.has_weapon[1]; tmp_has[2] = cl->plist.has_weapon[2]; tmp_ammo[0] = cl->plist.ammo[0]; tmp_ammo[1] = cl->plist.ammo[1]; tmp_ammo[2] = cl->plist.ammo[2]; tmp_handles = cl->plist.handles_weapon; cl->plist = ft_init_player(); if (!cl->isdead) cl->plist.life = tmp_life; cl->plist.has_weapon[0] = tmp_has[0]; cl->plist.has_weapon[1] = tmp_has[1]; cl->plist.has_weapon[2] = tmp_has[2]; cl->plist.ammo[0] = tmp_ammo[0]; cl->plist.ammo[1] = tmp_ammo[1]; cl->plist.ammo[2] = tmp_ammo[2]; cl->plist.handles_weapon = tmp_handles; } static int8_t ft_reinit_some(t_cub *cl) { int8_t i; ft_player_keepings(cl); cl->f_rgb = ft_init_rgb(); cl->c_rgb = ft_init_rgb(); cl->rlist = ft_init_s_ray(); ft_del_tex(cl); cl->walltexgood = 0; ft_del_map(&cl->mlist); ft_del_sprites_lists(cl); if (ft_init_sprites(&cl->sprites) < 0) return (-1); if (ft_init_map(&cl->mlist) < 0) return (-1); i = 0; while (i < 5) { cl->key_input[i] = -1; i++; } return (0); } static void ft_treat_music(uint8_t isoldmus, char *tmp_mup, t_cub *cl) { if (isoldmus && !cl->mlist.ismusic) { pthread_cancel(cl->mtid); pthread_join(cl->mtid, NULL); cl->isoldmus = 0; } else if (isoldmus && cl->mlist.ismusic && ft_strncmp(tmp_mup, cl->mlist.music_path, ft_strlen(tmp_mup) + 1)) { pthread_cancel(cl->mtid); pthread_join(cl->mtid, NULL); ft_enable_music(cl); } else if (isoldmus && cl->mlist.ismusic && !ft_strncmp(tmp_mup, cl->mlist.music_path, ft_strlen(tmp_mup) + 1)) return ; } int8_t ft_warp_level(char *path, t_cub *cl) { char *next_path; char *tmp_mup; uint8_t isoldmus; if (!(next_path = (char *)malloc((ft_strlen(path) + 1) * sizeof(char)))) return (-1); ft_sprintf(next_path, "%s", path); if ((isoldmus = cl->mlist.ismusic)) tmp_mup = ft_strdup(cl->mlist.music_path); if (ft_reinit_some(cl) < 0) return (-1); ft_parse_map(next_path, cl); ft_treat_music(isoldmus, tmp_mup, cl); cl->isdead = (cl->isdead == 1) ? (0) : (cl->isdead); if (isoldmus) ft_memdel((void*)&tmp_mup); ft_wall_tex_init(cl); ft_weap_tex_init(cl); ft_num_tex_init(cl); ft_memdel((void*)&next_path); return (0); }