/* ************************************************************************** */
/*                                                                            */
/*                                                        :::      ::::::::   */
/*   ft_tex_init.c                                      :+:      :+:    :+:   */
/*                                                    +:+ +:+         +:+     */
/*   By: fmoenne- <marvin@42.fr>                    +#+  +:+       +#+        */
/*                                                +#+#+#+#+#+   +#+           */
/*   Created: 2020/02/14 17:43:55 by fmoenne-          #+#    #+#             */
/*   Updated: 2020/02/14 17:43:56 by fmoenne-         ###   ########lyon.fr   */
/*                                                                            */
/* ************************************************************************** */

#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
#include <mlx.h>

/*
** tlist[] index summary
** ---------------------
**  0: no
**  1: so
**  2: ea
**  3: we
**  4: sprite 2
**  5: new level door
**  6: floor
**  7: ceil / skybox
**  8: sprite 3
**  9: sprite 4
** 10: sprite 5
** 11: sprite 6
** 12: sprite 7
** 13: sprite 8
** 14: sprite 9
** 15: trap
** 16: HUD back
** 17: heal pack
** 18: weapon one sprite
** 19: weapon two sprite
*/

static void
    ft_next_sprite_init(t_cub *cl)
{
    uint8_t i;

    i = 1;
	while (cl->mlist.sprite_path[i][0])
	{
		cl->tlist[i + 7].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.sprite_path[i], &cl->tlist[i + 7].img_w,
			&cl->tlist[i + 7].img_h);
		cl->tlist[i + 7].ptr = mlx_get_data_addr(cl->tlist[i + 7].img,
			&cl->tlist[i + 7].bpp, &cl->tlist[i + 7].sizeline,
			&cl->tlist[i + 7].endian);
		i++;
	}
}

static void
	ft_wall_tex_init_more_bonus(t_cub *cl)
{
	cl->tlist[16].img = mlx_xpm_file_to_image(cl->wlist.wlx,
		FT_HUD_BACK_PATH, &cl->tlist[16].img_w, &cl->tlist[16].img_h);
	cl->tlist[16].ptr = mlx_get_data_addr(cl->tlist[16].img,
		&cl->tlist[16].bpp, &cl->tlist[16].sizeline, &cl->tlist[16].endian);
	cl->tlist[18].img = mlx_xpm_file_to_image(cl->wlist.wlx,
		FT_WEAPON_ONE_SPR_PATH, &cl->tlist[18].img_w, &cl->tlist[18].img_h);
	cl->tlist[18].ptr = mlx_get_data_addr(cl->tlist[18].img,
		&cl->tlist[18].bpp, &cl->tlist[18].sizeline, &cl->tlist[18].endian);
	cl->tlist[19].img = mlx_xpm_file_to_image(cl->wlist.wlx,
		FT_WEAPON_TWO_SPR_PATH, &cl->tlist[19].img_w, &cl->tlist[19].img_h);
	cl->tlist[19].ptr = mlx_get_data_addr(cl->tlist[19].img,
		&cl->tlist[19].bpp, &cl->tlist[19].sizeline, &cl->tlist[19].endian);
	cl->walltexgood = 1;
	if (cl->mlist.sprite_var > 1)
		ft_next_sprite_init(cl);
}

static void
	ft_wall_tex_init_next_bonus(t_cub *cl)
{
	if (cl->mlist.isheals)
	{
		cl->tlist[17].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_HEAL_PACK_PATH, &cl->tlist[17].img_w, &cl->tlist[17].img_h);
		cl->tlist[17].ptr = mlx_get_data_addr(cl->tlist[17].img,
			&cl->tlist[17].bpp, &cl->tlist[17].sizeline, &cl->tlist[17].endian);
	}
	if (cl->mlist.isskybox)
	{
		cl->tlist[7].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.skybox_path, &cl->tlist[7].img_w, &cl->tlist[7].img_h);
		cl->tlist[7].ptr = mlx_get_data_addr(cl->tlist[7].img,
			&cl->tlist[7].bpp, &cl->tlist[7].sizeline, &cl->tlist[7].endian);
	}
	else if (cl->mlist.isctex)
	{
		cl->tlist[7].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.ce_tex_path, &cl->tlist[7].img_w, &cl->tlist[7].img_h);
		cl->tlist[7].ptr = mlx_get_data_addr(cl->tlist[7].img,
			&cl->tlist[7].bpp, &cl->tlist[7].sizeline, &cl->tlist[7].endian);
	}
	ft_wall_tex_init_more_bonus(cl);
}
	
static void
	ft_wall_tex_init_bonus(t_cub *cl)
{
	if (cl->mlist.isnlvl)
	{
		cl->tlist[5].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.nl_tex_path, &cl->tlist[5].img_w, &cl->tlist[5].img_h);
		cl->tlist[5].ptr = mlx_get_data_addr(cl->tlist[5].img,
			&cl->tlist[5].bpp, &cl->tlist[5].sizeline, &cl->tlist[5].endian);
	}
	if (cl->mlist.isftex)
	{
		cl->tlist[6].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.fl_tex_path, &cl->tlist[6].img_w, &cl->tlist[6].img_h);
		cl->tlist[6].ptr = mlx_get_data_addr(cl->tlist[6].img,
			&cl->tlist[6].bpp, &cl->tlist[6].sizeline, &cl->tlist[6].endian);
	}
	if (cl->mlist.istraps)
	{
		cl->tlist[15].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.traps_path, &cl->tlist[15].img_w, &cl->tlist[15].img_h);
		cl->tlist[15].ptr = mlx_get_data_addr(cl->tlist[15].img,
			&cl->tlist[15].bpp, &cl->tlist[15].sizeline, &cl->tlist[15].endian);
	}
	ft_wall_tex_init_next_bonus(cl);
}

void
	ft_wall_tex_init(t_cub *cl)
{
	cl->tlist[0].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.no_tex_path, &cl->tlist[0].img_w, &cl->tlist[0].img_h);
	cl->tlist[0].ptr = mlx_get_data_addr(cl->tlist[0].img,
		&cl->tlist[0].bpp, &cl->tlist[0].sizeline, &cl->tlist[0].endian);
	cl->tlist[1].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.so_tex_path, &cl->tlist[1].img_w, &cl->tlist[1].img_h);
	cl->tlist[1].ptr = mlx_get_data_addr(cl->tlist[1].img,
		&cl->tlist[1].bpp, &cl->tlist[1].sizeline, &cl->tlist[1].endian);
	cl->tlist[2].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.ea_tex_path, &cl->tlist[2].img_w, &cl->tlist[2].img_h);
	cl->tlist[2].ptr = mlx_get_data_addr(cl->tlist[2].img,
		&cl->tlist[2].bpp, &cl->tlist[2].sizeline, &cl->tlist[2].endian);
	cl->tlist[3].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.we_tex_path, &cl->tlist[3].img_w, &cl->tlist[3].img_h);
	cl->tlist[3].ptr = mlx_get_data_addr(cl->tlist[3].img,
		&cl->tlist[3].bpp, &cl->tlist[3].sizeline, &cl->tlist[3].endian);
	cl->tlist[4].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			cl->mlist.sprite_path[0], &cl->tlist[4].img_w, &cl->tlist[4].img_h);
	cl->tlist[4].ptr = mlx_get_data_addr(cl->tlist[4].img,
		&cl->tlist[4].bpp, &cl->tlist[4].sizeline, &cl->tlist[4].endian);
	ft_wall_tex_init_bonus(cl);
}