/* ************************************************************************** */ /* LE - / */ /* / */ /* ft_key_events.c .:: .:/ . .:: */ /* +:+:+ +: +: +:+:+ */ /* By: rbousset +:+ +: +: +:+ */ /* #+# #+ #+ #+# */ /* Created: 2020/02/02 17:19:30 by rbousset #+# ## ## #+# */ /* Updated: 2020/02/02 17:19:30 by rbousset ### #+. /#+ ###.fr */ /* / */ /* / */ /* ************************************************************************** */ #include #include #include static int8_t ft_w_key(t_cub *clist) { t_player *pl; pl = clist->plist; pl->pos_y += 0.2 * (-1); /* pl->mult; */ pl->pos_x += 0; return (0); } static int8_t ft_a_key(t_cub *clist) { t_player *pl; pl = clist->plist; pl->pos_x -= 0.2; return (0); } static int8_t ft_s_key(t_cub *clist) { t_player *pl; pl = clist->plist; pl->pos_y += 0.2; return (0); } static int8_t ft_d_key(t_cub *clist) { t_player *pl; pl = clist->plist; pl->pos_x += 0.2; return (0); } int ft_key_event(int keycode, t_cub *clist) { t_player *pl; t_map *ml; int8_t (*fun_ptr[4])(t_cub*); const int16_t tmp_code = keycode; fun_ptr[0] = ft_w_key; fun_ptr[1] = ft_a_key; fun_ptr[2] = ft_s_key; fun_ptr[3] = ft_d_key; ft_printf("Key [%d] pressed\n", tmp_code); (tmp_code == FT_W_KEY) ? (keycode = 0) : 0; (tmp_code == FT_A_KEY) ? (keycode = 1) : 0; (tmp_code == FT_S_KEY) ? (keycode = 2) : 0; (tmp_code == FT_D_KEY) ? (keycode = 3) : 0; (tmp_code == 3) ? (keycode = INT16_MAX) : 0; (tmp_code == 4) ? (keycode = INT16_MAX) : 0; pl = clist->plist; ml = clist->mlist; if (keycode <= 3) { (*fun_ptr[keycode])(clist); (pl->pos_y < 0.4) ? (pl->pos_y = 0.4) : 0; (pl->pos_x < 0.4) ? (pl->pos_x = 0.4) : 0; (pl->pos_y > ml->map_h - 1.4) ? (pl->pos_y = ml->map_h - 1.4) : 0; (pl->pos_x > ml->map_w - 1.4) ? (pl->pos_x = ml->map_w - 1.4) : 0; ft_draw_scene(clist); return (0); } else if (keycode == FT_ESC_KEY) return (ft_exit(0, (clist))); else if (keycode == FT_F1_KEY) return (ft_f1_key(clist)); return (0); }