#include #include #include #include #include t_win *ft_init_win(void) { t_win *wlist; if (!(wlist = (t_win*)malloc(sizeof(t_win)))) return (NULL); if (!(wlist->wlx = ft_calloc(1, 1)) || !(wlist->winptr = ft_calloc(1, 1))) return (NULL); wlist->inited = 0; wlist->x_size = 0; wlist->y_size = 0; return (wlist); } t_cub *ft_init_cub(void) { t_cub *clist; if (!(clist = (t_cub*)malloc(sizeof(t_cub)))) return (NULL); if (!(clist->no_tex_path = (char*)ft_calloc(1, sizeof(char))) || !(clist->so_tex_path = (char*)ft_calloc(1, sizeof(char))) || !(clist->ea_tex_path = (char*)ft_calloc(1, sizeof(char))) || !(clist->we_tex_path = (char*)ft_calloc(1, sizeof(char))) || !(clist->sprite_path = (char*)ft_calloc(1, sizeof(char)))) return (NULL); clist->f_color = 0; clist->c_color = 0; if (!(clist->map = (char**)ft_calloc(2, sizeof(char*)))) return (NULL); if (!(clist->map[0] = (char*)ft_calloc(1, sizeof(char)))) return (NULL); clist->map[1] = 0; clist->map_w = 0; clist->line_chk = 0; return (clist); }