/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_draw_verline.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rbousset +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/14 17:22:23 by rbousset #+# #+# */ /* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */ /* */ /* ************************************************************************** */ #include #include static void ft_draw_floor(t_cub *cl, int32_t y, int32_t x) { while ((uint32_t)y < cl->wlist->y_size) { *(int*)(cl->img.ptr + (x * 4 + (y * cl->img.sizeline))) = ft_rgb_to_hex(cl->f_rgb); y++; } } static void ft_draw_ceil(t_cub *cl, int32_t y, int32_t x) { int16_t i; i = 0; while (i <= y) { *(int*)(cl->img.ptr + (x * 4 + (i * cl->img.sizeline))) = ft_rgb_to_hex(cl->c_rgb); i++; } } int8_t ft_draw_verline(t_cub *cl, int32_t x, int32_t y1, int32_t y2) { int32_t y; int32_t t; int32_t d; if (y1 < 0) y1 = 0; if (y2 < 0) y2 = 0; if ((uint32_t)y2 >= cl->wlist->y_size) y2 = cl->wlist->x_size - 1; if (y1 > y2) { t = y1; y1 = y2; y2 = t; } y = y1; ft_draw_ceil(cl, y, x); ft_choose_tex(cl); while (y1 < y2) { d = y * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128; printf(" y : %d\ny_size : %d\nd : %d\nline_h : %d\n", y, cl->wlist->y_size, d, cl->rlist.line_h); cl->tlist[cl->w_side].tex_y = ((d * cl->tlist[cl->w_side].img_w) / cl->rlist.line_h) / 256; /*printf("w_side : %d\nd : %d\ntex_y : %d\n", cl->w_side, d, cl->tlist[cl->w_side].tex_y);*/ ft_draw_texture(cl, x, y, cl->tlist[cl->w_side].tex_y); /**(int*)(cl->img.ptr + (x * 4 + (y * cl->img.sizeline))) = (cl->rlist.side) ? 0x2200ffaa : 0x0000ffaa;*/ y1++; } ft_draw_floor(cl, y, x); return (0); }