/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_collision.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rbousset +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/17 20:06:26 by rbousset #+# #+# */ /* Updated: 2020/02/17 20:06:29 by rbousset ### ########lyon.fr */ /* */ /* ************************************************************************** */ #include #include #include #include #include #include #include static uint64_t ft_find_x(int32_t key, const t_player *pl) { if (key == 0) return (pl->pos_x + (pl->dir_x * FT_COLL_MULT)); else if (key == 1) return (pl->pos_x + (-pl->dir_y * (FT_COLL_MULT / 2))); else if (key == 2) return (pl->pos_x - (pl->dir_x * FT_COLL_MULT)); else if (key == 3) return (pl->pos_x - (-pl->dir_y * (FT_COLL_MULT / 2))); return ((uint64_t)pl->pos_x); } static uint64_t ft_find_y(int32_t key, const t_player *pl) { if (key == 0) return (pl->pos_y + (-pl->dir_y * FT_COLL_MULT)); else if (key == 1) return (pl->pos_y - (pl->dir_x * (FT_COLL_MULT / 2))); else if (key == 2) return (pl->pos_y - (-pl->dir_y * FT_COLL_MULT)); else if (key == 3) return (pl->pos_y + (pl->dir_x * (FT_COLL_MULT / 2))); return ((uint64_t)pl->pos_y); } static void ft_collision(double old_y, double old_x, int32_t key, t_cub *cl) { uint64_t x; uint64_t y; x = ft_find_x(key, &cl->plist); y = ft_find_y(key, &cl->plist); if (cl->mlist.map[y][x] == 'T') { cl->plist.pos_x = old_x + ((old_x - x) / 2); cl->plist.pos_y = old_y + ((old_y - y) / 2); cl->sfx[4].sfx_play(cl->sfx); if (FT_OS == 1) ft_macos_suffer_animation(FT_TRAP_DAMAGE_AMOUNT, cl); else ft_linux_suffer_animation(FT_TRAP_DAMAGE_AMOUNT, cl); x = ft_find_x(key, &cl->plist); y = ft_find_y(key, &cl->plist); } if (ft_ischarset(FT_CHRST_COLLISION, cl->mlist.map[(uint64_t)old_y][x]) || cl->mlist.map[(uint64_t)old_y][x] == '\0') cl->plist.pos_x = old_x; if (ft_ischarset(FT_CHRST_COLLISION, cl->mlist.map[y][(uint64_t)old_x]) || cl->mlist.map[y][(uint64_t)old_x] == '\0') cl->plist.pos_y = old_y; } int ft_handle_keys(uint8_t i, float old_y, float old_x, t_cub *cl) { cl->key_ptr[cl->key_input[i]](cl); if (cl->key_input[i] >= 0 && cl->key_input[i] <= 3) { cl->sfx[1].sfx_play(cl->sfx); ft_collision(old_y, old_x, cl->key_input[i], cl); ft_find_item(&cl->plist, &cl->mlist, cl); if (cl->mlist.isnlvl) { if ((uint32_t)cl->plist.pos_x == cl->mlist.nlx && (uint32_t)cl->plist.pos_y == cl->mlist.nly) { cl->sfx[2].sfx_play(cl->sfx); return ((ft_warp_level(cl->mlist.nlevel_path, cl) < 0) ? (ft_exit(FT_RET_FAILED_STRUCTS, cl)) : (0)); } } } return (0); } /* ** sl->r index list ** ------------------ ** 0: goes south ** 1: goes north ** 2: goes west ** 3: goes east */ int8_t ft_bb_collision(double old_y, double old_x, t_sprite *sl, t_map *ml) { if (sl->r == 0 && !ft_ischarset("0e", ml->map[llround(sl->s_pos_y + 0.4)][llround(old_x)])) { sl->s_pos_y = old_y; return (1); } else if (sl->r == 1 && !ft_ischarset("0e", ml->map[llround(sl->s_pos_y - 0.4)][llround(old_x)])) { sl->s_pos_y = old_y; return (1); } else if (sl->r == 2 && !ft_ischarset("0e", ml->map[llround(old_y)][llround(sl->s_pos_x - 0.4)])) { sl->s_pos_x = old_x; return (1); } else if (sl->r == 3 && !ft_ischarset("0e", ml->map[llround(old_y)][llround(sl->s_pos_x + 0.4)])) { sl->s_pos_x = old_x; return (1); } return (0); }